Simulating plant motion with levels of detail /
Levels of detail are an effective means of reducing computational power in three-dimensional computer animations. Simpler models are used to represent objects farther away from the camera. Without this simplification, the processor may get bogged down with calculations, resulting in a considerable...
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| Format: | Thesis Book |
| Language: | English |
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[Place of publication not identified] :
[publisher not identified] ;
2003.
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| Online Access: | Link to OAK Trust copy |
Internet
Link to OAK Trust copyRemote Storage
| Call Number: |
2003 Fellows Thesis F54 |
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| Notes: |
Cushing Archival Copy (Library Use Only) |
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| Call Number | Status | Get It |
| 2003 Fellows Thesis F54 | Available | |
Available Online
| Call Number: |
2003 Fellows Thesis F54 |
|
|---|---|---|
| Call Number | Status | Get It |
| 2003 Fellows Thesis F54 | Available | |