Real-time shader programming : covering DirectX 9.0 /
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
San Francisco :
Morgan Kaufmann Publishers,
[2003]
|
| Series: | Morgan Kaufmann series in computer graphics and geometric modeling.
|
| Subjects: |
Evans: Library Stacks
| Call Number: |
T385 .F6634 2003 |
|
|---|---|---|
| Call Number | Status | Get It |
| T385 .F6634 2003 | Available | |