Simulated movement of musculature in a computer generated model /

Designing a computer generated character involves many steps, including the structure that is responsible for moving the character in a organic manner. There are several ways to develop a character to control the motion exhibited by the skin's surface. The author discusses two approaches to c...

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Bibliographic Details
Main Author: Ten Wolde, Kristian Bernard
Format: Thesis eBook
Language:English
Published: [Place of publication not identified] : [publisher not identified] ; 2000.
Subjects:
Online Access:Link to OAKTrust copy

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Cushing: Theses & Dissertations Microforms (Does not check out)

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Call Number: 2000 Thesis T44
 
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2000 Thesis T44 Available

Available Online

Holdings details from Available Online
Call Number: 2000 Thesis T44
 
Call Number Status Get It
2000 Thesis T44 Available