Designing 3D graphics : how to create real-time 3D models for games and virtual reality /
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
New York :
Wiley Computer Publishing,
[1996]
|
| Subjects: |
| Main Author: | |
|---|---|
| Format: | Book |
| Language: | English |
| Published: |
New York :
Wiley Computer Publishing,
[1996]
|
| Subjects: |