Search Results - computer programs act matter processing.

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  1. 1
    by Lostritto, Carl
    Published 2019
    Book
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    Published 2023
    Table of Contents: ...The Effects of Spaced and Interleaved Practice in an Educational Game -- GPTutor: a ChatGPT-powered programming tool for code explanation -- The Good and Bad of Stereotype Threats: Understanding Its Effects on Negative Thinking and Learning Performance in Gamified Tutoring Systems -- Practice of Tutoring Support System Based on Impasse Detection for Face-to-Face and On-demand Programming Exercises -- Investigating Patterns of Tone and Sentiment in Teacher Written Feedback Messages -- Performance by Preferences - An Experiment in Language Learning to argue for Personalization -- Emotionally Adaptive Intelligent Tutoring System To Reduce Foreign Language Anxiety -- Amortised Design Optimization for Item Response Theory -- Early Prediction of Student Performance in Online Programming Courses -- Classifying Mathematics Teacher Questions to Support Equitable and Inclusive Mathematical Teaching -- Multimodal Task-Based Language Learning System with Personalization and Dynamic Adaptation -- Bayesian Analysis of Adolescent STEM Interest Using Minecraft -- Automatic Slide Generation Using Discourse Relations -- RoboboITS: a Simulation-Based Tutoring System to Support AI Education through Robotics -- Towards analyzing psychomotor group activity for collaborative teaching using neural networks -- Warming up the Cold Start: Adaptive Step Size Method for the Urnings Algorithm -- Gamiflow: A Flow Theory-Based Gamification Framework for Learning Scenarios -- Using large language models to develop readability formulas for educational settings -- A quantitative study of NLP approaches to question difficulty estimation -- Learning from AI: An Interactive Learning Method Using a DNN Model Incorporating Expert Knowledge as a Teacher -- AI Cognitive - Based Systems Supporting Learning Processes -- Modeling problem-solving strategy invention (PSSI) in an online math learning environment -- A SHAP-inspired method for computing interaction contribution in deep knowledge tracing -- Analyzing Users' Interaction with Writing Feedback and Their Effects on Writing Performance -- Annotating Educational Dialog Act with Data Augmentation in Online One-on-one Tutoring -- Improving Comprehension of Program Examples through Automatic Assessment and Scaffolding of Self-Explanations -- Using Transformer Language Models to Provide Formative Feedback in Intelligent Textbooks -- Utilizing Natural Language Processing for Automated Assessment of Classroom Discussion -- It's Good to Explore: Investigating Silver Pathways and the Role of Frustration during Game-based Learning -- Ghost in the machine: AVATAR, a prototype for supporting student authorial voice -- Evaluating Language Learning Apps for Behaviour Change Using the Behaviour Change Scale -- Evaluating the Rater Bias in Response Scoring in Digital Learning Platform: Analysis of Student Writing Styles -- Generative AI for learning: Investigating the potential of learning videos with synthetic virtual instructors -- Virtual Agent Approach for Teaching the Collaborative Problem Solving Skill of Negotiation -- How Useful are Educational Questions Generated by Large Language Models? ...
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    by Eberly, David
    Published 2014
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    Published 1998
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    by Major, Grace
    Published 1992
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  20. 20
    by Olsen, Erica
    Published 2011
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