http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Quick hits for creativity in the classroom
successful strategies from award-winning teachers
Cover -- Title Page -- Copyright -- Contents -- Preface: The Creative Power of Quick Hits -- Introduction -- 1 Leveraging Augmented Reality (AR) for Enhanced Student Engagement in Higher Education -- 2 Teaching Sustainability Through Creativity in Food Studies -- 3 Universal Design for Learning: Plus One Strategies for Faculty Supporting Students with Mental Health Challenges -- 4 Unsettling Social Expectations About Who Should Care: The Surviving "the Indifferents" Video Game -- 5 Artistic Interventions: Combining Learning Analytics with Student Feedback to Craft Creative Action
6 Punk Pedagogy as Creative Reuse: DIY with Trash -- 7 Performative Punctuation: Using Kinesthetic Learning to Introduce Equity Pedagogy, Reinforce/Question Prior Knowledge, and Enhance Psychological Safety -- 8 Transforming Writing Workshops: The Impact of AI Technology -- 9 Exploring Quantum Mechanical Concepts Through a Video Game -- 10 Service-Learning Pedagogy in a Graduate Education Course: Enhancing Reciprocity Between University and Community -- 11 Sprinkling Synchronous Activities into Asynchronous Online Courses -- 12 Using Surveys as a Teaching Tool
13 Active Learning and Hard Histories: Using Open Access Digital Archives to Teach Undergraduate Research Skills -- 14 Concept Mapping Sequence: Practicing Creative Problem-Solving and Improving Student Engagement -- 15 Crimes and Creativity: An Immersive Project for Engaging Students -- 16 Creativity Rei(g)ns: Switching from Driving the Coach to Giving Students Creative Control -- 17 Creative and Equitable Approaches to Assignments in the Classroom -- 18 Diversifying Multipath Learning with Jigsaw Strategies -- 19 Metaphors for Learning -- 20 Creative Ways to Get Students to Read Prior to Class
21 Hijacking the Psychology Capstone to Deepen Student Learning and to Serve the Community -- 22 An Audience Activity to Foster Analysis and Creativity in the Classroom -- 23 Advancing Management Students' Critical Thinking and Problem-Solving Capabilities Through Design Thinking, Virtual Reality, and Generative AI -- 24 The Cultural Sidebar Assignment -- 25 Using Autoethnography as a Classroom Activity: Unpacking Human Experience -- 26 Sharing Content Creation with Your Students: Focusing on Alignment -- 27 Creativity Warm-Up
28 Engaging Students in Experiential and Service-Learning for Environmental Stewardship -- 29 Leveraging Mid-Semester Surveys to Empower Student Learning -- 30 AI Versus DIY: Promoting Agency and Collaboration Early in Complex Writing Projects -- 31 The Only Question That Counts in Peer Review -- 32 Making Memes or Role-Playing in VR: Creative Approaches to International Collaboration -- 33 Discovering Characters Through Role-Playing for Fiction Writing, Student Learning, and Problem-Solving -- 34 Gaming Your Way to Good Language Skills
edited by Julie Goodspeed-Chadwick, Michael Morrone, Deborah Elizabeth Whaley, and Karissa Rector.
Includes bibliographical references and index.
EDUCATION / Teaching / Methods & Strategies
EDUCATION / Philosophy, Theory & Social Aspects
Quick hits for creativity in the classroom : successful strategies from award-winning teachers
Bloomington, Indiana: Indiana University Press, 2026