Python practice lab : learn how to code through interactive examples /
| Main Authors: | , |
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| Corporate Author: | |
| Format: | eBook |
| Language: | English |
| Published: |
Princeton, New Jersey :
Princeton University Press,
[2026]
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Frontmatter
- Contents
- Preface
- Guiding Principles
- 1 INTRODUCTION TO COMPUTER SCIENCE
- 1.1 WELCOME TO CS!
- 2 CHATBOTS
- Introduction
- 2.1 CHATBOTS WITH PERSONALITY
- 2.2 CHATBOTS WITH LOOPS
- 3 RECOMMENDATION SYSTEMS
- Introduction
- 3.1 POPULARITY CONTEST
- 3.2 FINDING YOUR MATCH
- 4 GRAPHICS AND COMPUTER VISION
- Introduction
- 4.1 INTERACTIVE DRAWINGS
- 4.2 IMAGE PROCESSING
- 4.3 DRAWING TREES
- 5 INTERNET AND BIG DATA
- 5.1 SEARCHING
- 5.2 SORTING
- 5.3 MAP, FILTER, REDUCE
- 6 EXPERT PROJECTS
- 6.1 AUDIO-VISUAL LANGUAGE LEARNING CHATBOT
- 6.2 INTERACTIVE IMAGE PROCESSOR
- Index