Digital technology in public health and rehabilitation care : COVID era /

Digital Technology in Public Health and Rehabilitation Care: COVID Era provides an in-depth examination on how digital technology has impacted public health and rehabilitation during the COVID-19 pandemic. The book showcases the range of digital technology applications utilized in healthcare, includ...

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Bibliographic Details
Corporate Author: ScienceDirect (Online service)
Other Authors: Tong, Raymond K. Y. (Editor), Ganesan, Balasankar (Editor)
Format: eBook
Language:English
Published: London : Academic Press, [2025]
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Front Cover
  • Digital Technology in Public Health and Rehabilitation Care
  • Copyright Page
  • Contents
  • List of contributors
  • Preface
  • I. Introduction
  • health care transition
  • 1 Historical overview and the evolution of digital health
  • Learning outcomes
  • 1.1 Introduction
  • 1.2 Definitions of digital health, telemedicine, e-health, and mHealth
  • 1.3 The emergence of telemedicine, electronic medical records, and digital health
  • 1.4 Electric telegraph and Civil War (1800-44)
  • 1.5 Telephone, photophone, radio (1850-1900)
  • 1.6 Radio, electroencephalogram, electrocardiograms, and telemedicine (1900s-1960s)
  • 1.7 Electronic medical records and digital health (1960-90s)
  • 1.8 Internet and information access and digital health (2000-10s)
  • 1.9 Data integration and analytics and digital health (2010-20s)
  • 1.10 Impact of COVID-19 and digital health acceleration (2020s-present)
  • 1.11 Conclusion
  • References
  • 2 Transition to digital health: a necessity, not a luxury
  • Learning objectives
  • 2.1 Introduction
  • 2.2 History of healthcare delivery
  • 2.3 Barriers in shifting to digital health
  • 2.4 Facilitators in shifting to digital health
  • 2.5 Advantages of digital health
  • 2.6 Future of digital health
  • 2.7 Transition: move from luxury to need for digital health
  • References
  • Further reading
  • II. Digital health and telehealth applications in rehabilitation care and public health practice
  • 3 Telemedicine and telehealth
  • Learning outcomes
  • 3.1 What is telehealth and telemedicine?
  • 3.2 The history of telehealth and telemedicine
  • 3.3 What is the goal of telehealth and telemedicine?
  • 3.4 How is telehealth and telemedicine delivered?
  • 3.5 Outcomes for telemedicine and telehealth
  • 3.5.1 Cardiac rehabilitation
  • 3.5.1.1 Impact of telehealth and telemedicine on cardiac rehabilitation outcomes.
  • 3.5.2 Chronic obstructive pulmonary disease
  • 3.5.2.1 Impact of telehealth and telemedicine on chronic obstructive pulmonary disease outcomes
  • 3.5.3 Diabetes mellitus
  • 3.5.3.1 Impact of telehealth and telemedicine in the diagnosis of retinopathy related to diabetes mellitus
  • 3.6 Collection of data via telehealth and telemedicine
  • 3.6.1 Validity
  • 3.6.2 Reliability
  • 3.6.3 Impact of results on individuals
  • 3.7 Patient satisfaction with telehealth and telemedicine
  • 3.8 Considerations when delivering telehealth and telemedicine
  • 3.9 Upskilling health care professionals
  • 3.9.1 Frameworks for telehealth delivery
  • 3.9.2 Impediments to providing telehealth training
  • 3.10 Conclusions
  • References
  • 4 Digital centers and telehealth for marginalized communities during COVID-19: the case of Bangladesh
  • Learning objectives
  • 4.1 Introduction
  • 4.2 Role of telehealth and its application during COVID-19
  • 4.2.1 Background of telehealth
  • 4.2.2 Accelerated penetration of telehealth during COVID-19
  • 4.3 Contemporary state of telehealth in Bangladesh during COVID-19
  • 4.4 Digital centers in Bangladesh: telehealth services for the marginalized people
  • 4.5 Conclusion
  • Conflict of interest
  • References
  • 5 Virtual care in speech-language pathology
  • Learning objectives
  • 5.1 Introduction
  • 5.1.1 Virtual care
  • 5.2 Instilling success
  • 5.3 Basics
  • 5.3.1 Beginner learning: opening a session
  • 5.3.1.1 Quieting your body and mind
  • 5.3.1.2 Being present for your client
  • 5.3.1.3 Session language
  • 5.3.2 Helping the client with virtual care
  • 5.3.2.1 Manipulating your screen and audio
  • 5.4 Translating care from in person to virtual intervention for the client poststroke
  • 5.4.1 The life participation approach to aphasia
  • 5.4.1.1 Supported conversation for adults with aphasia.
  • 5.4.1.2 Incorporating principles of neuroplasticity
  • 5.4.2 Building an online community
  • 5.5 Conclusion
  • References
  • 6 The future of digital mental health care: challenges and opportunities for practice
  • Learning objectives
  • 6.1 Introduction
  • 6.2 Digital health, digital medicine, and DTx
  • 6.2.1 Digital health
  • 6.2.2 Digital medicine
  • 6.2.3 Digital therapeutics
  • 6.3 Digital mental healthcare
  • 6.4 Digital mental healthcare interventions-analyzing the effectiveness, safety, and acceptability of providing person-cent...
  • 6.5 Cultural adaptation of digital therapeutics in mental healthcare
  • 6.6 Ethical and legal implications in digital mental healthcare interventions
  • 6.7 Future of digital mental health-integrating digital mental healthcare into clinical practice
  • 6.7.1 Here are some potential trends and developments that may shape the future of this field
  • 6.7.2 Challenges of integrating digital mental healthcare into clinical practice
  • 6.8 Conclusion
  • References
  • III. Digital health applications in older adults
  • 7 Recent trends and digital technology applications in lower limb injury rehabilitation
  • Learning objectives
  • 7.1 Introduction
  • 7.2 Immersive technology
  • 7.2.1 Designs for rehabilitation environments by dynamics virtual reality
  • 7.2.2 Rehabilitation is gamified by Improfit
  • 7.3 Telehealth (telerehabilitation)
  • 7.3.1 Online physiotherapy software by Phyt Health
  • 7.3.2 E-Rehabilitation and networking by Telewecure
  • 7.4 Rehabilitation wearables
  • 7.4.1 Smart Ms3 manufactures electromyography wearable sensors
  • 7.4.2 Denton creates 3D movement tracking
  • 7.5 Rehabilitation robotics
  • 7.5.1 Exoskeleton
  • 7.5.1.1 Lightweight design
  • 7.5.1.2 Soft robotics
  • 7.5.1.3 Sensor technology
  • 7.5.1.4 Neurological control
  • 7.5.1.5 Hybrid systems
  • 7.5.1.6 Personalization.
  • 7.5.2 Exoskeleton hands by Nureab
  • 7.5.3 Soft robots by Fleming MedLab
  • 7.6 Personalized pre-rehab diagnostics
  • 7.6.1 Active testing for gait by LAAF
  • 7.6.2 Multimodal imaging by Voxel AI
  • 7.7 Photo- and electrotherapy
  • 7.7.1 Neuro20 creates suits for muscle recovery
  • 7.7.2 LUMINOUSRED Advances Red Light Therapy
  • 7.8 Artificial intelligence
  • 7.8.1 Breathment enables AI-based remote patient management
  • 7.8.2 AI-driven rehabilitation solutions by Rootally
  • 7.8.3 ChatGPT and Bing AI
  • 7.9 Neurofeedback
  • 7.9.1 Remote neurofeedback solutions by Divergence Neuro
  • 7.9.2 Neurostimulation headset by Exsurgo
  • 7.10 Technology for lightening/unweighting
  • 7.10.1 Lightweight passive exoskeleton built by MEBSTER
  • 7.10.2 Microgravity treadmills developed by Boost Treadmills
  • 7.11 Analytics and big data
  • 7.11.1 Interdisciplinary dataset developed by Precise4Q
  • 7.11.2 Data-as-a-service for rehabilitation
  • 7.11.3 Impact of rehabilitation technology in 2023
  • 7.11.4 Limitations of rehabilitation technology in 2023
  • 7.12 Conclusion
  • References
  • 8 Telerehabilitation: a new frontier in rehabilitation care during the COVID-19
  • Learning outcomes
  • 8.1 Introduction
  • 8.2 What is telerehabilitation?
  • 8.3 History of telerehabilitation
  • 8.4 The need for telerehabilitation during the COVID-19 pandemic
  • 8.5 Advantages of telerehabilitation
  • 8.6 Types of telerehabilitation
  • 8.7 Challenges of tele-rehabilitation during the COVID-19 pandemic
  • 8.8 Strategies to overcome challenges of telerehabilitation
  • 8.9 Best practices for implementing telerehabilitation
  • 8.10 Telerehabilitation and healthcare disparities
  • 8.11 Application of telerehabilitation for specific conditions
  • 8.12 Future directions for telerehabilitation
  • 8.13 Conclusion
  • References.
  • 9 Opportunities and challenges for the implementation and uptake of robots in residential care
  • Learning outcomes
  • 9.1 Introduction
  • 9.2 Robotics in aged care
  • 9.2.1 Assistive robots
  • 9.2.2 Service robots
  • 9.2.3 Socially assistive robots
  • 9.2.4 Teleoperated robots
  • 9.3 Research study in robotics and aged care
  • 9.3.1 Participants
  • 9.3.2 Data collection
  • 9.3.3 Data Analysis
  • 9.4 Research outcomes of robotics-based aged care
  • 9.4.1 Participant demographics
  • 9.4.2 Stakeholders' perceptions
  • 9.4.2.1 Workforce challenges
  • 9.4.2.2 Potential Areas of Application
  • 9.4.2.2.1 Emotional support, companionship, and social support
  • 9.4.2.2.2 Personal care and activities of daily living
  • 9.4.2.2.3 Mobility, Navigation, and Fall Prevention
  • 9.4.2.2.4 Entertainment
  • 9.4.2.2.5 Medication Management
  • 9.4.2.2.6 Logistics-Food, Laundry, and Cleaning
  • 9.4.2.2.7 Ad-hoc trivial tasks and telepresence robots
  • 9.4.2.3 Intention to use robots
  • 9.4.2.4 Design considerations
  • 9.4.2.5 Challenges and considerations for implementation
  • 9.4.2.5.1 Cost and funding
  • 9.4.2.5.2 Long-term use and integration into practice
  • 9.4.3 Residents' perceptions
  • 9.4.3.1 Potential application areas
  • 9.4.3.2 Intention to use
  • 9.4.3.3 Design and integration considerations
  • 9.5 Discussion
  • 9.5.1 Implications for designers, researchers and service providers
  • 9.5.2 Limitations of this study
  • 9.6 Conclusion
  • Acknowledgments
  • References
  • 10 Digital healthcare methods for geriatric rehabilitation
  • Learning objectives
  • 10.1 Introduction
  • 10.2 Geriatric diseases or disorder
  • 10.2.1 Alzheimer's disease
  • 10.2.1.1 Statistics
  • 10.2.1.2 Influence of COVID-19
  • 10.2.1.3 Management
  • 10.2.1.4 Digital methods
  • 10.2.2 Parkinson's disease
  • 10.2.2.1 Statistics
  • 10.2.2.2 Influence of COVID-19
  • 10.2.2.3 Management.