Active learning for digital transformation in healthcare education, training and research /
This note is part of Quality testing.
| Corporate Author: | |
|---|---|
| Other Authors: | , |
| Format: | eBook |
| Language: | English |
| Published: |
London, United Kingdom ; San Diego, CA :
Academic Press,
2023.
|
| Series: | Next generation technology driven personalized medicine and smart healthcare
|
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Intro
- Active Learning for Digital Transformation in Healthcare Education, Training, and Research
- Copyright
- Contents
- Contributors
- Chapter 1: Active learning in healthcare education, training, and research: A digital transformation primer
- 1. Foundations of active learning
- 2. A roadmap for implementation of active learning strategy in higher education
- 2.1. Active learning strategy formulation/design
- 2.2. Active learning strategy implementation
- 2.3. Active learning strategy impact
- 3. Key challenges for healthcare education
- 4. Conclusions
- References
- Chapter 2: The strength of digital transition in higher education as a success factor
- 1. Introduction
- 2. Social visibilities and invisibilities
- 3. Dead end, one-way street, or hybrid path under construction?
- 4. Ready for the digital transition of higher education?
- 5. Conclusion
- 6. Active learning sections
- References
- Chapter 3: Support of educational videos to improve the knowledge of health professionals
- 1. Strategies facilitating communication in health
- 2. Training of health professionals
- 3. Stages of education
- 4. Digital health literacy: Revolutionize the way users achieve higher levels of health knowledge
- 5. Educational strategy: Follow an audiovisual pedagogical technique
- 6. Methodology
- 7. Results and discussion
- 8. Conclusion
- References
- Chapter 4: The HOPE project-A case study on the development of a serious game to increase pediatric cancer patients&
- rsq
- 1. Introduction
- 1.1. Serious games: A new opportunity for health education
- 1.2. Serious games, physical activity, and intrinsic motivation
- 1.3. The HOPE project
- 2. Methodology
- 2.1. Understanding the routines of children in relation to video games.
- 2.2. Co-creating specific parts of the narrative with children hospitalized with cancer
- 3. Results
- 3.1. Characterization survey
- 3.2. Co-creation sessions to obtain feedback about the video game's protagonist
- 3.3. Intrinsic motivation evaluation
- 4. Discussion
- 5. Conclusions
- References
- Chapter 5: Mindfulness techniques in the education of oral health professionals for the prevention and better management ...
- 1. Introduction
- 1.1. What is mindfulness and what are its origins?
- 1.2. Health benefits of mindfulness
- 2. Stress level assessment instrument for oral health professionals
- 2.1. Application
- 2.2. Intervention
- 3. Non-pharmacological strategies/tools for stress management
- 3.1. Breathing techniques
- 3.2. Muscle relaxation techniques
- 3.2.1. Progressive muscle relaxation (PMR)
- 3.2.2. Body scan
- 3.3. Meditation
- 3.4. Mind-body exercises
- 3.4.1. Yoga
- 3.4.2. Qigong
- 3.4.3. Tai chi
- 3.5. Self-care
- 3.5.1. Enhancement of mood and positive emotions
- 3.6. Mindfulness-based stress reduction programs
- 4. Stress triggers
- 4.1. Practice settings
- 4.2. Use (abuse) of technology
- 4.3. Decision making
- 5. Conclusion
- 6. Added information (active learning)
- References
- Further reading
- Chapter 6: Caring for a woman's sleep through interpersonal teaching in proximity medicine consultations
- 1. The importance of sleep
- 2. Women's sleep
- 3. Sleep interventions
- 4. Health literacy and communication
- 5. Conclusion
- 6. Active learning sections
- References
- Chapter 7: ``Digital neurotic library´´-A contribution to health literacy
- References
- Chapter 8: Young people and health literacy: The digital influence
- 1. Background
- 2. Methods
- 3. Discussion
- 3.1. Participation and inclusion of young people
- 3.2. Health literacy in educational institutions.
- 3.3. The problem with ``NEET´´ young people
- 3.4. Parental skills in the use of digital tools
- 3.5. The role of health professionals
- 3.6. Challenges and concerns for young people
- 3.7. The digital world and its particularities
- 3.8. Communication at the heart of the matter
- 4. Conclusion
- References
- Further reading
- Chapter 9: School-based interventions using media technologies to promote health behavior change and active learning abou ...
- 1. Introduction
- 2. Method
- 2.1. Objectives
- 2.2. Criteria for including studies in the review
- 2.3. Search methods, terms, and classifications
- 2.4. Data collection process and analysis
- 3. Results
- 3.1. Description of studies-Type of studies, location, and participants
- 3.2. Interventions
- 3.3. Theoretical background
- 3.4. Media and communication technologies used
- 3.5. Outcome measures and instruments
- 3.6. Effect of interventions
- 3.7. Subgroup analysis for heterogeneity exploration
- 3.8. Further data exploration
- 4. Conclusions
- 5. Active learning
- 5.1. Suggested teaching assignments
- 5.2. Recommended readings
- 5.3. Case study
- 5.4. Titles for research essays
- 5.5. Recommended projects URL
- Annex 1
- References
- Chapter 10: Positive psychology's role in the training of health professionals: Looking into the future
- 1. The future of education: Global perspectives
- 2. Tackling healthcare education
- 3. Positive psychology: A science of individual and relational strengths
- 4. Intertwining physical and psychological well-being: A model for positive health
- 5. Positive psychology interventions for positive health education
- 6. In conclusion: A foresight for health education
- 7. Five active learning sections
- References
- Further reading
- Chapter 11: Public health communication for seniors: E-health, enabling and empowerment.
- 1. Present-day communication
- 2. Health communication and challenges in aging societies
- 3. E-health+literacy=more able and included seniors?
- 4. Empowerment and enabling of seniors: A path to be followed
- 5. Conclusions
- 6. Active learning sections
- References
- Chapter 12: Health communication training of health professionals: From theory to practice
- 1. Introduction
- 2. Main approach
- 3. Literature review
- 4. Discussion
- 4.1. Significance of health communication training
- 4.2. Integration of technology in health communication training
- 4.3. Role of health communication in global public health and policy
- 5. Conclusion and recommendations
- 6. Active learning sections
- References
- Chapter 13: Nursing advanced training: Person-centeredness and technology for innovative pedagogy
- 1. Introduction
- 2. Supporting the person and the caregiver: Challenges to be addressed in Advanced Practice Nursing for sustainable healt ...
- 3. Person-centered curriculum
- 4. The value of research in nursing curricula and pedagogy based on the best evidence
- 4.1. How to bring the best evidence to the nursing teaching process?
- 5. Digital health in Advanced Practice Nursing
- 6. Innovative interaction strategies in nursing training
- 6.1. Problem-based learning
- 6.2. Service-based learning
- 6.3. Simulation of therapeutic interactions and promotion of leadership skills practices
- 7. Active learning sections
- 7.1. Suggested teaching assignments
- 7.1.1. Exercise 1
- 7.1.2. Exercise 2
- 7.2. Recommended readings
- 7.3. Innovative tool
- 8. Synthesizing: From Advanced Pratice Nursing to nursing advanced training
- 9. Conclusions
- References
- Chapter 14: Next generation healthcare education and research: Utilizing the talent, skills, and competencies for value-b ...
- 1. Healthcare education and research.
- 2. Talent, skills, and competencies management for value-based healthcare
- 2.1. Talent management
- 2.2. Skills management
- 2.3. Competencies management
- 3. Conclusions
- References
- Index.