rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Cybersecurity and applied mathematics
  name:
    name part: Metcalf, Leigh
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: Casey, William
    role:
      role term: author.
  name:
    name part: ScienceDirect (Online service)
  type of resource: text
  genre: bibliography
  genre: Electronic books.
  origin info:
    place:
      place term: mau
    date issued: 2016
    copyright date: 2016
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource (xi, 188 pages) : illustrations
  abstract: Cybersecurity and Applied Mathematics explores the mathematical concepts necessary for effective cybersecurity research and practice, taking an applied approach for practitioners and students entering the field. This book covers methods of statistical exploratory data analysis and visualization as a type of model for driving decisions, also discussing key topics, such as graph theory, topological complexes, and persistent homology. Defending the Internet is a complex effort, but applying the right techniques from mathematics can make this task more manageable. This book is essential reading for creating useful and replicable methods for analyzing data. Describes mathematical tools for solving cybersecurity problems, enabling analysts to pick the most optimal tool for the task at hand Contains numerous cybersecurity examples and exercises using real world data Written by mathematicians and statisticians with hands-on practitioner experience.
  table of contents: Machine generated contents note: 2.1. Introduction to Set Theory -- 2.2. Operations on Sets -- 2.2.1.Complement -- 2.2.2. Intersection -- 2.2.3. Union -- 2.2.4. Difference -- 2.2.5. Symmetric Difference -- 2.2.6. Cross Product -- 2.3. Set Theory Laws -- 2.4. Functions -- 2.5. Metrics -- 2.6. Distance Variations -- 2.6.1. Pseudometric -- 2.6.2. Quasimetric -- 2.6.3. Semimetric -- 2.7. Similarities -- 2.8. Metrics and Similarities of Numbers -- 2.8.1. Lp Metrics -- 2.8.2. Gaussian Kernel -- 2.9. Metrics and Similarities of Strings -- 2.9.1. Levenshtein Distance -- 2.9.2. Hamming Distance -- 2.10. Metrics and Similarities of Sets of Sets -- 2.10.1. Jaccard Index -- 2.10.2. Tanimoto Distance -- 2.10.3. Overlap Coefficient -- 2.10.4. Hausdorff Metric -- 2.10.5. Kendall's Tau -- 2.11. Mahalanobis Distance -- 2.12. Internet Metrics -- 2.12.1. Great Circle Distance -- 2.12.2. Hop Distance -- 2.12.3. Keyword Distance -- 3.1. Basic Probability Review -- 3.1.1. Language and Axioms of Probability
  table of contents: Note continued: 3.1.2.Combinatorics Aka Parlor Tricks -- 3.1.3. Joint and Conditional Probability -- 3.1.4. Independence and Bayes Rule -- 3.2. From Parlor Tricks to Random Variables -- 3.2.1. Types of Random Variables -- 3.2.2. Properties of Random Variables -- 3.3. The Random Variable as a Model -- 3.3.1. Bernoulli and Geometric Distributions -- 3.3.2. Binomial Distribution -- 3.3.3. Poisson Distribution -- 3.3.4. Normal Distribution -- 3.3.5. Pareto Distributions -- 3.3.6. Uniform Distribution -- 3.4. Multiple Random Variables -- 3.5. Using Probability and Random Distributions -- 3.6. Conclusion -- 4.1. The Language of Data Analysis -- 4.1.1. Producing Data -- 4.1.2. Exploratory Data Analysis -- 4.1.3. Inference -- 4.2. Units, Variables, and Repeated Measures -- 4.2.1. Measurement Error and Random Variation -- 4.3. Distributions of Data -- 4.4. Visualizing Distributions -- 4.4.1. Bar Plot -- 4.4.2. Histogram -- 4.4.3. Box Plots -- 4.4.4. Density Plot -- 4.5. Data Outliers
  table of contents: Note continued: 4.6. Log Transformation -- 4.7. Parametric Families -- 4.8. Bivariate Analysis -- 4.8.1. Visualizing Bipartite Variables -- 4.8.2. Correlation -- 4.9. Time Series -- 4.10. Classification -- 4.11. Generating Hypotheses -- 4.12. Conclusion -- 5.1. An Introduction to Graph Theory -- 5.2. Varieties of Graphs -- 5.2.1. Undirected Graph -- 5.2.2. Directed Graph -- 5.2.3. Multigraph -- 5.2.4. Bipartite Graph -- 5.2.5. Subgraph -- 5.2.6. Graph Complement -- 5.3. Properties of Graphs -- 5.3.1. Graph Sizes -- 5.3.2. Vertices and Their Edges -- 5.3.3. Degree -- 5.3.4. Directed Graphs and Degrees -- 5.3.5. Scale Free Graphs -- 5.4. Paths, Cycles and Trees -- 5.4.1. Paths and Cycles -- 5.4.2. Shortest Paths -- 5.4.3. Connected and Disconnected Graphs -- 5.4.4. Trees -- 5.4.5. Cycles and Their Properties -- 5.4.6. Spanning Trees -- 5.5. Varieties of Graphs Revisited -- 5.5.1. Graph Density, Sparse and Dense Graphs -- 5.5.2.Complete and Regular Graphs -- 5.5.3. Weighted Graph
  table of contents: Note continued: 5.5.4. And Yet More Graphs! -- 5.6. Representing Graphs -- 5.6.1. Adjacency Matrix -- 5.6.2. Incidence Matrix -- 5.7. Triangles, the Smallest Cycle -- 5.7.1. Introduction and Counting -- 5.7.2. Triangle Free Graphs -- 5.7.3. The Local Clustering Coefficient -- 5.8. Distances on Graphs -- 5.8.1. Eccentricity -- 5.8.2. Cycle Length Properties -- 5.9. More Properties of Graphs -- 5.9.1. Cut -- 5.9.2. Bridge -- 5.9.3. Partitions -- 5.9.4. Vertex Separators -- 5.9.5. Cliques -- 5.10. Centrality -- 5.10.1. Betweenness -- 5.10.2. Degree Centrality -- 5.10.3. Closeness and Farness -- 5.10.4. Cross-Clique Centrality -- 5.11. Covering -- 5.11.1. Vertex Covering -- 5.11.2. Edge Cover -- 5.12. Creating New Graphs from Old -- 5.12.1. Union Graphs -- 5.12.2. Intersection Graphs -- 5.12.3. Uniting Graphs -- 5.12.4. The Intersection Graph -- 5.12.5. Modifying Existing Graphs -- 5.13. Conclusion -- 6.1. The Prisoner's Dilemma -- 6.2. The Mathematical Definition of a Game
  table of contents: Note continued: 6.2.1. Strategies, Payoffs and Normal Form -- 6.2.2. Normal Form -- 6.2.3. Extensive Form -- 6.3. Snowdrift Game -- 6.4. Stag Hunt Game -- 6.5. Iterative Prisoner's Dilemma -- 6.6. Game Solutions -- 6.6.1. Cooperative and Non-Cooperative Games -- 6.6.2. Zero Sum Game -- 6.6.3. Dominant Strategy -- 6.6.4. Nash Equilibrium -- 6.6.5. Mixed Strategy Nash Equilibrium -- 6.7. Partially Informed Games -- 6.8. Leader-Follower Game -- 6.8.1. Stackelberg Game -- 6.8.2. Colonel Blotto -- 6.9. Signaling Games -- 7.1. Why Visualize? -- 7.2. What We Visualize -- 7.2.1. Considering the Efficacy of a Visualization -- 7.2.2. Data Collection and Visualization -- 7.2.3. Visualizing Malware Features -- 7.2.4. Existence Plots -- 7.2.5.Combining Plots -- 7.3. Visualizing IP Addresses -- 7.3.1. Hilbert Curve -- 7.3.2. Heat Map -- 7.4. Plotting Higher Dimensional Data -- 7.4.1. Principal Component Analysis -- 7.4.2. Sammon Mapping -- 7.5. Graph Plotting -- 7.6. Visualizing Malware
  note: Leigh Metcalf, William Casey.
  note: Includes bibliographical references (pages 179-182) and index.
  subject:
    topic: Computer security
    topic: Mathematics
  subject:
    topic: Sécurité informatique
    topic: Mathématiques
  subject:
    topic: MATHEMATICS
    topic: Discrete Mathematics
  classification: QA76.9.A25 M48 2016eb
  classification: 005.820151
  identifier: 9780128044995
  identifier: 0128044993
  identifier: 9780128044520
  identifier: 0128044527
  identifier: 931830 MIL
  identifier: 9A2E3FB1-2F3C-4055-8A92-35CC68DC905A OverDrive, Inc.
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record content source: CNCGM
    record creation date: 160614
    record change date: 20260327150625.8
    record identifier: in00005760594
    language of cataloging:
      language term: eng