rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    non sort: The
    title: Digital Evolution of Live Music
  name:
    name part: Jones, Angela Cresswell
    role:
      role term: editor.
  name:
    name part: Bennett, Rebecca Jane
    role:
      role term: editor.
  name:
    name part: ScienceDirect (Online service)
  type of resource: text
  genre: bibliography
  genre: Electronic books.
  genre: Live sound recordings
  genre: Live sound recordings.
  genre: Enregistrements sonores live.
  origin info:
    place:
      place term: mau
    date issued: 2015
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource
  abstract: The concept of 'live' has changed as a consequence of mediated culture. Interaction may occur in real time, but not necessarily in shared physical spaces with others. The Digital Evolution of Live Music considers notions of live music in time and space as influenced by digital technology. This book presents the argument that live music is a special case in digital experience due to its liminal status between mind and body, words and feelings, sight and sound, virtual and real. Digital live music occupies a multimodal role in a cultural contextual landscape shaped by technological innovation. The book consists of three sections. The first section looks at fan perspectives, digital technology and the jouissance of live music and music festival fans. The second section discusses music in popular culture, exploring YouTube and live music video culture and gaming soundtracks, followed by the concluding section which investigates the future of live music and digital culture.
  table of contents: Front Cover; The Digital Evolution of Live Music; Copyright; Contents; Preface; Introduction; The digital evolution; Live music; The live music economy; Live music and digital culture; References; Section One: Live that survives ; Chapter 1: Live concerts and fan identity in the age of the Internet; 1.1 . Introduction; 1.2 . Identity and live music; 1.3 . Live concerts and history; 1.4 . Live concerts and community; 1.5 . Live concerts and the individual; 1.6 . Conclusion; References; Chapter 2: Aura, iteration, and action: digital technology and the jouissance of live music.
  table of contents: 2.1 . The territory: arguments about the technological mediation of cultural production2.2 . The expedition: experiences of jouissance through live music; References; Chapter 3: What's my scene: festival fandom and the applification of the Big Day Out stage; 3.1 . Introduction; 3.2 . A brief history of music festivals: 1960s-1990s; 3.3 . The 1990s to the 2000s; 3.4 . The 2000s: the applification of the BDO stage; 3.5 . The future of music festivals; References; Section Two: Digital live ; Chapter 4: Live sound and the disappearing digital; 4.1 Introduction; 4.2 Sound is analog.
  table of contents: 4.3 Digital processes in live sound4.4 Global sound design; 4.5 Dislocations and authenticity; 4.6 Music computing and synthesis; 4.7 Remote digital tools; 4.8 Digital magic; 4.9 Conclusion; References; Chapter 5: Live or Memorex? Changing perceptions of music practices; 5.1 . Introduction; 5.2 . Methodology; 5.3 . The loss of the tangible-capturing the moment 1; 5.4 . Plus ça change-capturing the moment 2; 5.5 . Liquid sounds-disseminating the experience; 5.6 . Keeping it real-live and digital; 5.7 . Dubstep or busted speakers? Changing auditory practices; 5.8 . Backward to the future.
  table of contents: 7.1 . Second Life: looking forward, looking back7.2 . Identity avatars and disability; 7.3 . Second Life, live music, and disability; 7.4 . Wheelies, live music, and engagement; 7.5 . Conclusion; References; Chapter 8: The sounds of Skyrim: a musical journey through gaming; 8.1 . Introduction; 8.2 . The music of Skyrim; 8.2.1 . Music in-game; 8.2.2 . Music from the game; 8.3 . Music and live-gaming experiences: a moment in time, a moment in mind; References; Section Three: Live after death ; Chapter 9: Dead music in live music culture; 9.1 . Deadness in liveness; 9.1.1 . Dead? Music.
  note: editors, Angela Cresswell Jones and Rebecca Jane Bennett.
  note: Includes bibliographical references and index.
  subject:
    topic: Live sound recordings
  subject:
    topic: Sound
    topic: Recording and reproducing
    topic: Digital techniques
  subject:
    topic: Enregistrements sonores live
  subject:
    topic: MUSIC
    topic: Reference
  subject:
    topic: Live sound recordings
  subject:
    topic: Sound
    topic: Recording and reproducing
    topic: Digital techniques
  classification: ML74
  classification: 780.28565
  related item:
    title info:
      title: Digital Evolution of Live Music
    name:
      name part: Jones, Angela.
    origin info:
      publisher: Burlington : Elsevier Science, ©2015
  related item:
    title info:
      title: Chandos information professional series
  identifier: 9780081000700
  identifier: 0081000707
  identifier: 9780081000670
  identifier: CL0500000902 Safari Books Online
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record content source: N$T
    record creation date: 150721
    record change date: 20260407211023.5
    record identifier: in00005759377
    language of cataloging:
      language term: eng