Game theory : mathematical models of conflict /
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| Format: | eBook |
| Language: | English |
| Published: |
Chichester [England] :
Horwood Pub.,
2000.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- The name of the game
- Extensive Forms And Pure Strategies
- Normal Forms And Saddle Points
- Mixed Strategies And The Minimax Theorem
- Dominance Of Strategies
- 2 x n And Symmetric Games
- Other Kinds Of Two Person Zero Sum Games
- Non-cooperative Games
- Extensive Forms And Equilibrium N-Tuples
- Normal Forms And Mixed Strategy Equlibria
- Discussion Of Equilibria
- Preliminary Results For 2-Person Zero Sum Games
- The Minimax Theorem For Matrix Games
- Properties Of Matrix Games
- Simplified 2-Person Poker
- Continuous Games On The Unit Square
- Linear Programming and Matrix Games
- Preliminary Results
- Duality Theory
- The Geometric Situation
- Extreme Points Of The Feasible Region
- The Shapley-Snow Procedure For Games
- Mixed Constraints, Slack Variables, And The Tableau
- The Pivot Operation
- Artificial Variables
- Cooperative games
- Utilities And Scales Of Measurement
- Characteristic Functions
- Imputations
- Strategic Equivalence
- Dominance Of Imputations
- von Neumann-Morgenstern Solutions
- The Edgeworth Trading Model
- The Shapley Value
- Bargaining Models
- Graphical Representation Of Games And Status Quo Points
- The Nash Bargaining Model
- The Threat Game
- Shapley And Nash Solutions For Bimatrix Games
- Other Bargaining Models
- Fixed Point Theorems.