Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API /
"Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL...
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| Format: | eBook |
| Language: | English |
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Waltham, MA :
Morgan Kaufmann,
©2012.
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| Online Access: | Connect to the full text of this electronic book |
| Summary: | "Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information. With this book, you'll: Save yourself from having to scour the web for information on Maya Python-everything you need is in this book Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents Learn from award-winning titles like Uncharted: Drake's Fortune how to harness the power of Maya Python Gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects"--Provided by publisher. |
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| Item Description: | Includes index. |
| Physical Description: | 1 online resource (xxiii, 381 pages) : illustrations |
| ISBN: | 9780123785794 0123785790 |