Maya Python for games and film : a complete reference for the Maya Python and the Maya Python API /

"Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL...

Full description

Bibliographic Details
Main Author: Mechtley, Adam
Corporate Author: ScienceDirect (Online service)
Other Authors: Trowbridge, Ryan
Format: eBook
Language:English
Published: Waltham, MA : Morgan Kaufmann, ©2012.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:"Maya Python for Games and Film is the first book to focus exclusively on how to implement Python with Maya. Written by trusted authorities in the field, this in-depth guide will help you master Maya Python, whether you're a seasoned technical artist looking to make the transition from MEL to Python or an aspiring artist not wanting to scramble for information. With this book, you'll: Save yourself from having to scour the web for information on Maya Python-everything you need is in this book Transition from MEL to Python seamlessly thanks to side-by-side comparisons of Python and MEL equivalents Learn from award-winning titles like Uncharted: Drake's Fortune how to harness the power of Maya Python Gain access to a powerful website, complete with script examples, scene files, additional scripts, and templates for API projects"--Provided by publisher.
Item Description:Includes index.
Physical Description:1 online resource (xxiii, 381 pages) : illustrations
ISBN:9780123785794
0123785790