http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
an insider's guide to 3D car modeling and design for games and film
Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, 3D Automotive Modeling starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. 3D Automotive Modeling features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series.
Military Hummer/APC hybrid (low poly) -- 'Duster' Muscle Car Concept (low poly) -- "Chicago Gangster" Hot Rod Concept (low poly) -- D.I.P.R.I.P Car (From the game D.I.P.R.I.P) (low poly) -- Futuristic Concept Car (high poly) -- Land Rover Discovery 4 (high poly) -- 1971 Plymouth Barracuda -- Construction Crane (high poly) -- Subaru Imprezza/Ford Focus RS style Concept Car (high poly) -- Futuristic Mobile Suit (Robot vehicle).
1097059:10914861 Elsevier Science & Technology