http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
1 online resource (xxxi, 576 pages) : illustrations (some color)
Disc contains: Audio CD. Data Track; LadyBug; Olivine Trees; The Rake; Grain Streams (Vanishing Point); Force-4; Living Melodies; Soundscape T2. -- CD-ROM. Origine Generative Form Explorer; The Art of Rendering Music from Cellular Automata; An Evolutionary Environment for Interactive Composition; Visual Aesthetic Evolutionary Design Links; Living Melodies (description and demo software); The Cyclic Glade (artwork); Darwin2K open source toolkit for robot simulation and design; GenePool and Darwin software; Extended version of chapter 5; Soundscape Java Demo; Video of Feeping Creatures.
An introduction to creative evolutionary systems / Peter J. Bentley and David W. Corne -- pt. 1. Evolutionary creativity. Creativity in evolution: individuals, interactions, and environments / Tim Taylor -- Recognizability of the idea: the evolutionary process of Argenia / Celestino Soddu -- Breeding aesthetic objects: art and artificial evolution / Mitchell Whitelaw -- The beer can theory of creativity / Liane Gabora -- pt. 2. Evolutionary music. GenJam : evolution of a jazz improviser / John A. Biles -- On the origins and evolution of music in virtual worlds / Eduardo Reck Miranda -- Vox populi: evolutionary computation for music evolution / Artemis Moroni [and others] -- The sound gallery--an interactive A-life artwork / Sam Woolf and Adrian Thompson -- pt. 3. Creative evolutionary design. Creative design and the generative evolutionary paradigm / John Frazer -- Genetic programming: biologically inspired computation that exhibits creativity in producing human-competitive results / John R. Koza [and others] -- Toward a symbiotic coevolutionary approach to architecture / Helen Jackson -- Using evolutionary algorithms to aid designers of architectural structures / Peter von Buelow -- pt. 4. Evolutionary art. Eons of genetically evolved algorithmic images / Steven Rooke -- Art, robots, and evolution as a tool for creativity / Luigi Pagliarini and Henrik Hautop Lund -- Stepping stones in the mist / Paul Brown -- Evolutionary generation of faces / Peter J.B. Hancock and Charlie D. Frowd -- The Escher evolover: evolution to the people / A.E. Eiben, R. Nabuurs, and I. Booij -- pt. 5. Evolutionary innovation. The genetic algorithm as a discovery engine: strange circuits and new principles / Julian F. Miller [and others] -- Discovering novel fighter combat maneuvers: simulating test pilot creativity / Julian F. Miller [and others] -- Innovative antenna design using genetic algorithms / Derek S. Linden -- Evolutionary techniques in physical robotics / Jordan B. Pollock [and others] -- Patenting evolved bactericidal peptides / Shail Patel [and others].
[edited by] Peter J. Bentley, David W. Corne.
Master and use copy. Digital master created according to Benchmark for Faithful Digital Reproductions of Monographs and Serials, Version 1. Digital Library Federation, December 2002. http://purl.oclc.org/DLF/benchrepro0212 MiAaHDL
digitized 2010 HathiTrust Digital Library committed to preserve pda MiAaHDL
Includes bibliographical references and index.
Evolutionary programming (Computer science)
San Francisco, CA. : Morgan Kaufmann ; San Diego, CA : Academic Press, ©2002
Morgan Kaufmann Series in Artificial Intelligence
97076:97076 Elsevier Science & Technology