Brain computations and connectivity /
"The subject of this book is how the brain works. In order to understand this, it is essential to know what is computed by different brain systems; and how the computations are performed. The aim of this book is to elucidate what is computed in different brain systems; and to describe current c...
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| Format: | eBook |
| Language: | English |
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Oxford, United Kingdom ; New York, NY :
Oxford University Press,
[2023]
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| Edition: | Second edition. |
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| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Cover
- Brain Computations and Connectivity
- Copyright
- Preface
- Contents
- 1: Introduction
- 1.1 What and how the brain computes: introduction
- 1.2 What and how the brain computes: plan of the book
- 1.3 Neurons in the brain, and their representation in neuronal networks
- 1.4 A formalism for approaching the operation of single neurons in a network
- 1.5 Synaptic modification
- 1.6 Long-term potentiation and long-term depression as models of synaptic modification
- 1.6.1 Long-Term Potentiation
- 1.6.2 Long-Term Depression
- 1.6.3 Spike Timing-Dependent Plasticity
- 1.7 Information encoding by neurons, and distributed representations
- 1.7.1 Definitions
- 1.7.2 Advantages of sparse distributed encoding
- 1.8 Neuronal network approaches versus connectionism
- 1.9 Introduction to three neuronal network architectures
- 1.10 Systems-level analysis of brain function
- 1.11 Brodmann areas
- 1.12 Human Connectome Project Multi-Modal Parcellation atlas of the human cortex
- 1.13 Connectivity of the human brain
- 1.13.1 Connections analyzed with diffusion tractography
- 1.13.2 Functional connectivity
- 1.13.3 Effective connectivity
- 1.14 Introduction to the fine structure of the cerebral neocortex
- 1.14.1 The fine structure and connectivity of the neocortex
- 1.14.2 Excitatory cells and connections
- 1.14.3 Inhibitory cells and connections
- 1.14.4 Quantitative aspects of cortical architecture
- 1.14.5 Functional pathways through the cortical layers
- 1.14.6 The scale of lateral excitatory and inhibitory effects, and the concept of modules
- 2: The ventral visual system
- 2.1 Introduction and overview
- 2.1.1 Introduction
- 2.1.2 Overview of what is computed in the ventral visual system
- 2.1.3 Overview of how computations are performed in the ventral visual system.
- 2.1.4 What is computed in the ventral visual system is unimodal, and is related to other 'what' systems after the inferior temporal visual cortex
- 2.2 What: V1
- primary visual cortex
- 2.3 What: V2 and V4
- intermediate processing areas in the ventral visual system
- 2.4 What: Invariant representations of faces and objects in the inferior temporal visual cortex
- 2.4.1 Reward value is not represented in the primate ventral visual system
- 2.4.2 Translation invariant representations
- 2.4.3 Reduced translation invariance in natural scenes, and the selection of a rewarded object
- 2.4.4 Size and spatial frequency invariance
- 2.4.5 Combinations of features in the correct spatial configuration
- 2.4.6 A view-invariant representation
- 2.4.7 Learning of new representations in the temporal cortical visual areas
- 2.4.8 A sparse distributed representation is what is computed in the ventral visual system
- 2.4.9 Face expression, gesture, and view represented in a population of neurons in the cortex in the superior temporal sulcus
- 2.4.10 Specialized regions in the temporal cortical visual areas
- 2.5 The connectivity of the ventral visual pathways in humans
- 2.5.1 A Ventrolateral Visual Cortical Stream to the inferior temporal visual cortex for object and face representations
- 2.5.2 A Visual Cortical Stream to the cortex in the inferior bank of the superior temporal sulcus involved in semantic representations
- 2.5.3 A Visual Cortical Stream to the cortex in the superior bank of the superior temporal sulcus involved in multimodal semantic representations including visual motion, auditory, somatosensory and social information
- 2.6 How the computations are performed: approaches to invariant object recognition
- 2.6.1 Feature spaces
- 2.6.2 Structural descriptions and syntactic pattern recognition.
- 2.6.3 Template matching and the alignment approach
- 2.6.4 Invertible networks that can reconstruct their inputs
- 2.6.5 Deep learning
- 2.6.6 Feature hierarchies and 2D viewbasedobject recognition
- 2.6.6.1 The feature hierarchy approach to object recognition
- 2.6.6.2 The Cognitron and Neocognitron
- 2.7 Hypotheses about how the computations are performed in a feature hierarchy approach to for invariant object recognition
- 2.8 VisNet: a model of how the computations are performed in the ventral visual system
- 2.8.1 The architecture of VisNet
- 2.8.1.1 The memory trace learning rule
- 2.8.1.2 The network implemented in VisNet
- 2.8.1.3 Competition and lateral inhibition
- 2.8.1.4 The input to VisNet
- 2.8.1.5 Measures for network performance
- 2.8.2 Initial experiments with VisNet
- 2.8.2.1 'T','L' and '+' as stimuli: learning translation invariance
- 2.8.2.2 'T','L', and '+' as stimuli: Optimal network parameters
- 2.8.2.3 Faces as stimuli: translation invariance
- 2.8.2.4 Faces as stimuli: view invariance
- 2.8.3 The optimal parameters for the temporal trace used in the learning rule
- 2.8.4 Different forms of the trace learning rule, and their relation to error correction and temporal difference learning
- 2.8.4.1 The modified Hebbian trace rule and its relation to error correction
- 2.8.4.2 Five forms of error correction learning rule
- 2.8.4.3 Relationship to temporal difference learning
- 2.8.4.4 Evaluation of the different training rules
- 2.8.5 The issue of feature binding, and a solution
- 2.8.5.1 Syntactic binding of separate neuronal ensembles by synchronization
- 2.8.5.2 SigmaPineurons
- 2.8.5.3 Binding of features and their relative spatial position by feature combination neurons
- 2.8.5.4 Discrimination between stimuli with super- and sub-set feature combinations.
- 2.8.5.5 Feature binding and re-use of feature combinations at different levels of a hierarchical network
- 2.8.5.6 Feature binding in a hierarchical network with invariant representations of local feature combinations
- 2.8.5.7 Stimulus generalization to new locations
- 2.8.5.8 Discussion of feature binding in hierarchical layered networks
- 2.8.6 Operation in a cluttered environment
- 2.8.6.1 VisNet simulations with stimuli in cluttered backgrounds
- 2.8.6.2 Learning invariant representations of an object with multiple objects in the scene and with cluttered backgrounds
- 2.8.6.3 VisNet simulations with partially occluded stimuli
- 2.8.7 Learning 3D transforms
- 2.8.8 Capacity of the architecture, and incorporation of a trace rule into a recurrent architecture with object attractors
- 2.8.9 Vision in natural scenes
- effects of background versus attention
- 2.8.9.1 Neurophysiology of object selection in the inferior temporal visua lcortex
- 2.8.9.2 Attention in natural scenes
- a computational account
- 2.8.10 The representation of multiple objects in a scene
- 2.8.11 Learning invariant representations using spatial continuity: Continuous Spatial Transformation learning
- 2.8.12 Lighting invariance
- 2.8.13 Deformation-invariant object recognition
- 2.8.14 Learning invariant representations of scenes and places
- 2.8.15 Finding and recognising objects in natural scenes: complementary computations in the dorsal and ventral visual systems
- 2.8.16 Non-accidental properties, and transform invariant object recognition
- 2.9 Further approaches to invariant object recognition
- 2.9.1 Other types of slow learning
- 2.9.2 HMAX
- 2.9.3 Minimal recognizable configurations
- 2.9.4 Hierarchical convolutional deep neural networks
- 2.9.5 Sigma-Pi synapses.
- 2.9.6 A principal dimensions approach to coding in the inferior temporal visual cortex
- 2.10 Visuo-spatial scratchpad memory, and change blindness
- 2.11 Different processes involved in different types of object identification
- 2.12 Top-down attentional modulation is implemented by biased competition
- 2.13 Highlights on how the computations are performed in the ventral visual system
- 3: The dorsal visual system
- 3.1 Introduction, and overview of the dorsal cortical visual stream
- 3.2 Global motion in the dorsal visual system
- 3.3 Invariant object-based motion in the dorsal visual system
- 3.4 What is computed in the dorsal visual system: visual coordinate transforms
- 3.4.1 The transform from retinal to head-based coordinates
- 3.4.2 The transform from head-based to allocentric bearing coordinates
- 3.4.3 A transform from allocentric bearing coordinates to allocentric spatial view coordinates
- 3.5 How visual coordinate transforms are computed in the dorsal visual system
- 3.5.1 Gain modulation
- 3.5.2 Mechanisms of gain modulation using a trace learning rule
- 3.5.3 Gain modulation by eye position to produce a head-centered representation in Layer 1 of VisNetCT
- 3.5.4 Gain modulation by head direction to produce an allocentric bearing to a landmark in Layer 2 of VisNetCT
- 3.5.5 Gain modulation by place to produce an allocentric spatial view representation in Layer 3 of VisNetCT
- 3.5.6 The utility of the coordinate transforms in the dorsal visual system
- 3.6 The human Dorsal Visual Cortical Stream for visual motion leading to the intraparietal visual areas, and then to parietal area 7 regions for actions in space
- 3.6.1 Dorsal stream visual division regions
- 3.6.2 MT+ complex regions (FST, LO1, LO2, LO3, MST, MT, PH, V3CD and V4t).