Table of Contents:
  • Introduction: Be More Dolphin!
  • Part 1 Utopia
  • 1 What Is Play?
  • Work and Play
  • The Grasshopper
  • Playing at Utopia
  • 2 Utopia and Stasis
  • Sustainability and Growth
  • The Creative Utopia
  • Halting the Machine
  • Part 2 Dystopia
  • Dystopian Play
  • Deadly Dystopian Games
  • Blood Sports
  • Violence and Boredom
  • 3 The Boring Dystopia
  • The Slow Decline
  • The Static Dystopia
  • Enticing Dystopias
  • Part 3 Synthesis
  • 5 The Absurd
  • Absurd Utopias
  • Absurd Dystopias
  • Bowing to the Absurd
  • 6 The Future of Play
  • Building Worlds, Building Empathy
  • Hacking, Modding, and Playing with Identity
  • Living Forever
  • Conclusion: All Play and No Work!