Cultures of Computer Game Concerns The Child Across Families, Law, Science and Industry /
The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts,...
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| Format: | eBook |
| Language: | English |
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Bielefeld :
transcript Verlag,
2018.
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| Edition: | 1 ed. |
| Series: | VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung.
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| Online Access: | Connect to the full text of this electronic book |
| Summary: | The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures. |
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| Physical Description: | 1 online resource (1 pages). |
| ISBN: | 9783839439340 3839439345 |