Cultures of Computer Game Concerns The Child Across Families, Law, Science and Industry /

The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts,...

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Bibliographic Details
Corporate Author: Walter de Gruyter & Co
Other Authors: Sörensen, Estrid (Editor)
Format: eBook
Language:English
Published: Bielefeld : transcript Verlag, 2018.
Edition:1 ed.
Series:VerKörperungen/MatteRealities - Perspektiven empirischer Wissenschaftsforschung.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
Physical Description:1 online resource (1 pages).
ISBN:9783839439340
3839439345