http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
1 online resource (xii, 282 pages) : illustrations.
Introduction : board games as media -- 1. Meeples, miniatures, and cubes : ludo-textual analyses of board games -- 2. A depressing choose-your-own adventure : the interactive potentiality of board games -- 3. Colonizing Mars : ludic discourse analysis -- 4. The designer as créateur : the board game industry and constructed authorship -- 5. The player as fan : ludic fandom in board game cultures -- 6. Surveying board game players : who plays what ... -- 7. ... and why : examining motivations and popularity of board games -- 8. Cultural studies of games : diversity and inclusion in the board game industry and hobby -- 9. The epic adventure of Grundy and Trixie : an autoethnographic journey through Gloomhaven -- Conclusion : the board gaming environment.
Includes bibliographical references and index.