The fundamentals of video game literacy : theory, practice, and aesthetics /

"This book posits a novel framework for sense-making and meaning-making in the play of video games. Extending a modern, process-oriented, audience-inclusive philosophy of artistic meaning generation, the book grapples with the question of how to personally and critically examine video games as...

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Bibliographic Details
Main Author: Zhao, Ryan, 1990- (Author)
Format: eBook
Language:English
Published: Baca Raton, FL : CRC Press, 2025.
Edition:First edition.
Subjects:
Table of Contents:
  • Introduction
  • Key terms
  • Reading game design
  • Interfacing with games
  • Other models of meaning-making for video games
  • Layered literacy, Part 1: Diegesis, mimesis, methexis
  • Layered literacy, Part 2: sense-making
  • Layered literacy, Part 3: Meaning-making
  • Narrative
  • Perspective-taking
  • Instantiation and characterization
  • Expressivity
  • Glitches, cheating, and metagame
  • Ideology and ethics.