Games /
Notes -- 5: Community Care Games -- Introduction -- What is a Community? -- The History of Game Jams and the Silicon Valley Influence -- Games for Community Care -- Game Jam Processes, Methods, Tools -- Summary -- 6: Accessible Games -- Introduction -- Accessibility and Inclusive Design -- Accessibl...
| Main Author: | |
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| Format: | eBook |
| Language: | English |
| Published: |
Leeds :
Emerald Publishing Limited,
2024.
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| Edition: | First edition. |
| Series: | Arts for health.
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| Subjects: |
| Summary: | Notes -- 5: Community Care Games -- Introduction -- What is a Community? -- The History of Game Jams and the Silicon Valley Influence -- Games for Community Care -- Game Jam Processes, Methods, Tools -- Summary -- 6: Accessible Games -- Introduction -- Accessibility and Inclusive Design -- Accessible Games Community -- Visual Culture and Video Games -- Sound Games -- Games for Blind Gamers -- Summary -- Notes -- 7: Making Games for Creative Health: A DIY Guide -- Introduction -- Create a "Choose Your Own Adventure" Game with Twine Reimagining how we understand health, illness, life, and death, gaming expert Sandra Danilovic advocates for the potential games have to transform healthcare practices beyond the clinic or hospital in the way we care for each other and for ourselves. |
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| Physical Description: | 1 online resource (xii, 142 pages) : color illustrations. |
| Bibliography: | Includes bibliographical references and index. |
| ISBN: | 9781800435940 (electronic bk.) 1800435940 9781800435964 1800435967 |