Essential mathematics for games and interactive applications /
| Main Authors: | , |
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| Corporate Author: | |
| Format: | eBook |
| Language: | English |
| Published: |
Boca Raton, FL :
A K Peters/CRC Press, an imprint of Taylor and Francis,
2015.
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| Edition: | Third edition. |
| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
| Abstract: | Expert Guidance on the Math Needed for 3D Game ProgrammingDeveloped from the authors' popular Game Developers Conference (GDC) tutorial, Essential Mathematics for Games and Interactive Applications, Third Edition illustrates the importance of mathematics in 3D programming. It shows you how to properly animate, simulate, and render scenes and discusses the mathematics behind the processes. |
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| Item Description: | "An A K Peters Book." |
| Physical Description: | 1 online resource (599 pages) : illustrations, tables |
| Bibliography: | Includes bibliographical references. |
| ISBN: | 0429196237 9780429196232 1482250950 9781482250954 |