Table of Contents:
  • Part I Lights
  • chapter 1 Light and color
  • chapter 2 Optics
  • part II Camera
  • chapter 3 Camera
  • part III Action
  • chapter 4 Compression
  • chapter 5 Denoising
  • chapter 6 Demosaicking and deinterlacing
  • chapter 7 White balance
  • chapter 8 Image stabilization
  • chapter 9 Zoom-in and slow motion
  • chapter 10 Transforming the color gamut
  • chapter 11 High dynamic range video and tone mapping
  • chapter 12 Stereoscopic 3D cinema
  • chapter 13 Color matching for stereoscopic cinema
  • chapter 14 Inpainting.