Contemporary Asian popular culture. Vol. 1, Squid Game, utopias, and dystopias /

Bibliographic Details
Corporate Author: EBSCOhost
Other Authors: Kim, Yeojin (Editor), Jayasinghe, Dharshani Lakmali (Editor), Aleem, Hiba (Editor), Ritzenhoff, Karen A. (Editor)
Format: eBook
Language:English
Published: Cham : Palgrave Macmillan, 2025.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Chapter 1: Introduction
  • Part I: Sociopolitical Narratives and Critique
  • Chapter 2: Diegetic Violence as Narrative Necessity in Squid Game
  • Chapter 3: Precarity and the Gladiators of Contemporary Television
  • Part II: Discourses and Identities
  • Chapter 4: Time, love, and memories in Dystopian Hong Kong: How Wong Kar-wai's 2046 sheds light on protestors' affects in anti-extradition bill protests
  • Chapter 5: Connecting the Past to the Present: Independent Short Documentary, Camellia Flowers
  • Chapter 6: Let's team up! Constructing narrative through alliances in Squid Game
  • Part III: Class, Labor, and Environmental Perspectives
  • Chapter 7: Anthony Shim's Riceboy Sleeps (2022): Metaphors of Survival in the Korean Diasporic Experience
  • Chapter 8: Exploitation and Violence: Precarious Labor in Squid Game
  • Chapter 9: Navigating Labor and Environmental Justice with Eiichiro Oda's One Piece
  • Part IV: History, Nation, and Ideology
  • Chapter 10: Rome as dystopia and Japan as utopia in Thermae Romae (2012) and Netflix anime series Thermae Romae Novae (2022)
  • Chapter 11: Victims, Villains, Spies, and Sluts: Gendered Nationalism and the Politics of Desire in Bollywood Films
  • Chapter 12: Squid Game as Reflexive Heterotopia: From Text to Context.