Gameworlds : virtual media and children's everyday play /

Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a gap by focusing on the relationship between the act...

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Bibliographic Details
Main Author: Giddings, Seth (Author)
Format: eBook
Language:English
Published: New York : Bloomsbury, 2014.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:Game studies is a rapidly developing field across the world, with a growing number of dedicated courses addressing video games and digital play as significant phenomena in contemporary everyday life and media cultures. Seth Giddings looks to fill a gap by focusing on the relationship between the actual and virtual worlds of play in everyday life. He addresses both the continuities and differences between digital play and longer-established modes of play. The ''gameworlds'' title indicates both the virtual world designed into the videogame and the wider environments in which play is manifested.
Item Description:Title from PDF title page (viewed on August 11, 2014).
Physical Description:1 online resource (vii, 184 pages) : illustrations
Bibliography:Includes bibliographical references and index.
ISBN:9781623563899
1623563895
9781623568023
1623568021
1623566320
9781623566326
132214608X
9781322146089
9781501300233
1501300237
1501318292
9781501318290
DOI:10.5040/9781501300233