rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Co-creating videogames
  name:
    name part: Banks, John
    name part: (College teacher)
    role:
      role term: creator
  type of resource: text
  genre: bibliography
  genre: Electronic books.
  origin info:
    place:
      place term: enk
    place:
      place term: London
    place:
      place term: New York
    publisher: Bloomsbury
    date issued: 2013
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource (x, 189 pages)
  abstract: Co-creativity has become a significant cultural and economic phenomenon. Media consumers have become media producers. This book offers a rich description and analysis of the emerging participatory, co-creative relationships within the videogames industry. Banks discusses the challenges of incorporating these co-creative relationships into the development process. Drawing on a decade of research within the industry, the book gives us valuable insight into the continually changing and growing world of video games.
  table of contents: Title -- Copyright -- Dedication -- Contents -- Acknowledgements -- Introduction: Co-creating matters -- 1 Situating co-creativity -- Auran and Dark Reign -- The new participatory culture? -- Visiting Maxis -- Lucy Bradshaw -- Studio head -- Dan Moskowitz: Lead engineer -- Morgan Roarity: Chief operations officer -- Stone Librande -- Lead designer -- 2 Co-creative technologies -- Introduction -- Auran's game-engine project -- Actor-Network Theory -- Making SAGE -- Interviewing Auran: Multiplying SAGEs -- SAGE team lead programmer -- SAGE team programmer -- The graphic artists
  table of contents: 'Interactional expertise' and co-creative trading zones -- 6 Modelling co-creativity: A co-evolutionary approach (with Jason Potts) -- 'How do you make this damned thing work?' -- The problem of incentives and motivations -- Attention economy dynamics -- Minecraft -- crafting co-creative culture -- Entrepreneurial co-creativity -- Explaining co-creation: Markets or culture? -- Co-evolving markets and culture -- Multiple games -- Accounting for co-creative value -- Whither markets? -- Conclusion: Crafting co-creative culture (in conversation with Will Wright) -- Notes -- Bibliography -- Index
  table of contents: Multiple engines? -- The call to participate -- 3 Co-creating Trainz -- From ethnographer to online community relations manager -- The train simulator fan network -- User-created content and the Trainz development project -- An uneasy alliance -- How steam came to Trainz -- 4 Co-creative labour? (with Sal Humphreys) -- 'Working for nothing' -- User co-creation and labour -- Trainz and the work of co-creating -- Disorganized networks -- The shape of new labour relations? -- 5 Co-creative expertise -- Distributing expertise -- 'It's your game now'? Negotiating gamer expertise
  note: John Banks.
  note: Includes bibliographical references and index.
  subject:
    topic: Video games
    topic: Design
  subject:
    topic: Computer programming
  subject:
    topic: Artistic collaboration
  subject:
    topic: Jeux vidéo
    topic: Conception
  subject:
    topic: Programmation (Informatique)
  subject:
    topic: Collaboration artistique
  subject:
    topic: computer programming
  subject:
    topic: GAMES
    topic: Video & Electronic
  subject:
    topic: Artistic collaboration
  subject:
    topic: Computer programming
  subject:
    topic: Video games
    topic: Design
  subject:
    topic: Jeux vidéo
    topic: Design
  classification: QA76.76.C672 B36 2013eb
  classification: 794.81526
  related item:
    title info:
      title: Co-creating Videogames
    name:
      name part: Banks, John.
    origin info:
      publisher: London : Bloomsbury Publishing, ©2013
  identifier: 9781849666657
  identifier: 1849666652
  identifier: 184966496X
  identifier: 9781849664967
  identifier: 9781849666640
  identifier: http://proxy.library.tamu.edu/login
  record info:
    record content source: E7B
    record creation date: 130502
    record change date: 20250218182629.8
    record identifier: in00005617509
    language of cataloging:
      language term: eng