Building virtual reality with Unity and SteamVR /

Bibliographic Details
Main Author: Murray, Jeff W. (Author)
Corporate Author: EBSCOhost
Format: eBook
Language:English
Published: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2020]
Edition:Second edition.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • 1. A brief introduction to the virtual world. & nbsp;2. Setting up your hardware for the first time. & nbsp;3. Setting up a Unity project with SteamVR. & nbsp;4. Building User Interface. & nbsp;5. Adding Simple interaction. & nbsp;6. Moving around the virtual world with a teleportation system. & nbsp;7. Pickig nad Interacting with Virtual Objects. & nbsp;8. Making the most of virtual reality with audio. & nbsp;9. Leap Motion and Otehr Controls. & nbsp;10 Camera Rig for seated and Standing. & nbsp;11 Strategies for reducing virtual reality sickness. & nbsp;12. Optimization and Polish. & nbsp;13. Further possibilities.