The passive programming playbook : 101 ways to get library customers off the sidelines /

Bibliographic Details
Main Authors: Willey, Paula (Author), Amaral, Andria L. (Author)
Corporate Author: Bloomsbury (Firm)
Format: eBook
Language:English
Published: Santa Barbara, California : Libraries Unlimited, [2021]
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Part I: Rules, Equipment, and Keeping Score
  • Step Up Your Game: Why You Need Passive Programming in Your Library
  • The Gear You Need = The Gear You Have
  • Bring Your A Game: Best Practices
  • Covering All the Bases: Passive Program Templates
  • Run Up the Score and Win Fans: Stats and Sharing
  • Part II: Let the Games Begin: 101+ Passive Programming Ideas
  • Game Plans: A Week of Wonder
  • You Make the Call: Themes and Ideas to Try Any Time of Year
  • If You Build It, They Will Come: Special Spaces for Passive Programs
  • The Whole Nine Yards: A Year of Inspiration
  • Outside the Lines: The World Beyond Your Library
  • Passive Programming for Panicky Times
  • Appendix: Resources.