Should Epic Games compensate choreographers for using their dance moves while doing business? /
In 2022, Kyle Hanagami, a professional choreographer, sued Epic Games, a U.S. video game and software developer, for using his dance moves in video game graphics. Epic Games had neither given any credit to Hanagami for using his work, sought his permission, nor even informed him. This was not the fi...
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| Format: | eBook |
| Language: | English |
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London :
SAGE Publications: SAGE Business Cases Originals,
2023.
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| Series: | SAGE business cases.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
| Summary: | In 2022, Kyle Hanagami, a professional choreographer, sued Epic Games, a U.S. video game and software developer, for using his dance moves in video game graphics. Epic Games had neither given any credit to Hanagami for using his work, sought his permission, nor even informed him. This was not the first time that Epic Games had used the work of a choreographer in its business and reaped profits for it. As per U.S. copyright law, a single dance move could not be copyrighted and Hanagami alleged that Epic Games was exploiting the loophole in the legal system and taking undue advantage of artists like him. Should Epic Games compensate artists for using their work in its business? |
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| Physical Description: | 1 online resource : illustrations. |
| ISBN: | 9781071940952 1071940953 |