Designing adaptive virtual worlds /
Designing adaptive virtual worlds takes the design of virtual places for education, entertainment, online communities, business, and cultural activities to a new level. This book presents an agent model for a design grammar so that unique places can be created responding to the changing needs in the...
| Main Authors: | , |
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| Corporate Author: | |
| Other Authors: | , , |
| Format: | eBook |
| Language: | English |
| Language Notes: | English. |
| Published: |
Warsaw [Poland] ; Berlin [Germany] :
De Gruyter Open,
2014.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- Frontmatter
- Contents
- 1 Introduction
- 2 Virtual Worlds
- 3 Generative Design Grammars
- 4 Generative Design Agents
- 5 A Generative Design Grammar for a Virtual Gallery
- 6 An Adaptive Virtual Gallery
- 7 The Future and Impact of Adaptive Places
- List of Figures
- Index.