Esports and the Media challenges and expectations in a multi-screen society /

This book takes a multidisciplinary approach to the question of esports and their role in society. A diverse group of authors tackle the impact of esports and the ways in which it has grown within the entertainment industry around the world. Chapters offer a coherent response to the following questi...

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Bibliographic Details
Corporate Author: Taylor & Francis
Other Authors: Torres-Toukoumidis, Ángel
Format: eBook
Language:English
Published: New York : Routledge, 2022.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:This book takes a multidisciplinary approach to the question of esports and their role in society. A diverse group of authors tackle the impact of esports and the ways in which it has grown within the entertainment industry around the world. Chapters offer a coherent response to the following questions: What role do esports play in the entertainment industry? What communication skills can be learned through esports? What do the media gain from broadcasting esports? What is the relationship between social networks and esports? What are the main marketing strategies used in esports? What effect does communicative globalization have on the development of esports? What is the relationship between merchandising and esports? What do communication experts think about esports? Offering clear insights into this rapidly developing area, this volume will be of great interest to scholars, students, and anyone working in game studies, new media, leisure, sport studies, communication studies, transmedia literacy, and digital culture.
Physical Description:1 online resource
ISBN:9781003273691
1003273696
1000652866
9781000652901
1000652904
9781000652864