Making school a game worth playing : digital games in the classroom /

This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. With step-by-step strategies, you'll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom...

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Bibliographic Details
Main Authors: Schaaf, Ryan (Author), Mohan, Nicky (Author)
Corporate Author: Sage Publications
Format: eBook
Language:English
Published: Thousand Oaks, California : Corwin, 2016.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best - digital video games. With step-by-step strategies, you'll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom.
Physical Description:1 online resource : illustrations
Audience:Specialized.
Bibliography:Includes bibliographical references and index.
ISBN:9781483378534 (ebook) :