Dungeon master's guide.

This book contains tools a Dungeon Master needs to provide stories and game play. A resource for new and existing Dungeon Masters to engage in both adventure and world creation, with rules, guidelines, and advice from the game's experts. Created as part of a massive public playtest involving mo...

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Bibliographic Details
Corporate Author: Wizards of the Coast, Inc
Other Authors: Mearls, Mike (lead designer.), Crawford, Jeremy (lead designer,, handbook lead.), Perkins, Christopher, 1968- (handbook lead.), Wyatt, James, 1968- (handbook lead.), Schwalb, Robert J. (Illustrator) (Designer), Thompson, Rodney (Designer), Lee, Peter (Designer), Gray, Scott Fitzgerald (Editor), Carter, Michele (Editor), Sims, Chris, 1971- (Editor), Wilkes, Jennifer Clarke (Editor), Bilsland, Greg (Producer)
Format: Book
Language:English
Published: Renton, Washington : Wizards of the Coast, [2014].
Edition:Fifth edition.
Series:Dungeons & dragons.
Subjects:
Table of Contents:
  • A world of your own
  • Creating a multiverse
  • Creating adventures
  • Creating nonplayer characters
  • Adventure environments
  • Between adventures
  • Treasure
  • Running the game
  • Dungeon master's workshop
  • Appendix A: Random dungeons
  • Appendix B: Monster lists
  • Appendix C: Maps
  • Appendix D: Dungeon Master inspiration.