rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Blender to Unreal Engine
    sub title: become a dungeon prop artist
  name:
    name part: Bettison, Neil Ian
    role:
      role term: presenter.
  name:
    name part: Packt Publishing
    role:
      role term: publisher.
  type of resource: moving image
  genre: videorecording
  genre: Instructional films.
  genre: Nonfiction films.
  genre: Internet videos.
  origin info:
    place:
      place term: xx
    date issued: 2023
    edition: [First edition].
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource (1 video file (29 hr., 30 min.)) : sound, color.
  abstract: Have you ever wanted to build an entire game world using 3D props and assets that will populate your space and envelop players in medieval fantasy? We have designed this course from the ground up to make sure that no matter your skill level, you will easily be able to follow along and, more importantly, learn most of the skills to create your own 3D game prop set. In this course, you will build a small armory for your dungeon's guard room, equipped with a couple of swords and a helmet next to a table with a candle on top, burning the night away as the guard sleeps and much more. You will learn how to build 3D props such as house banners, wall cages, stocks, a stretching rack, a guillotine, traditional stocks, a straw bed, table and chairs, torches, weapons rack, candles, books, parchment, gems, and other furniture. You will also learn how to bring these 3D models and props to life with custom materials, adding decals such as straw, blood, and stamps. This course will see you learn all the techniques that pros use and how they use them. Learn how to achieve realism using custom materials to create blood spatter that will look perfect for your torture chamber at the bottom of your dungeon! Later, you will also learn how to export these assets from Blender and import them to Unreal Engine 5 so that these 3D assets can be used in any other project. By the end of this, you would have created over 50+ 3D dungeon props from scratch, which you can then use in your future projects. What You Will Learn Use Blender 3 and understand its new interface and shortcuts Create rope and chain geometry nodes with optional side bars for ease of use Learn how to use HDRIs as 3D model backgrounds for your portfolio Create larger 3D props from smaller ones to populate an environment Create a bucket water material using texture maps and opacity along with the gamma node Set up an asset pack that can be easily imported into any Unreal Engine 5 project Audience This course is designed for beg…
  note: "Published in January 2023."
  note: 3D Tudor Limited By Neil Ian Bettison, presenter.
  subject:
    topic: Video games
    topic: Programming
  subject:
    topic: UnrealScript (Computer program language)
  subject:
    topic: Computer programming
  classification: QA76.76.C672
  classification: 794.8/1526
  identifier: 9781837639441
  identifier: 1837639442
  identifier: 9781837639441 O'Reilly Media
  identifier: https://proxy.library.tamu.edu/login
  record info:
    record content source: ORMDA
    record creation date: 230220
    record change date: 20260129211205.6
    record identifier: in00004673720
    language of cataloging:
      language term: eng