rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Unreal engine 5
    part name: Environment design
  title info:
    title: Environment design
  name:
    name part: Yosifov, Ivan
    role:
      role term: presenter.
  name:
    name part: Packt Publishing
    role:
      role term: publisher.
  type of resource: moving image
  genre: videorecording
  genre: Instructional films.
  genre: Internet videos.
  genre: Nonfiction films.
  origin info:
    place:
      place term: xx
    date issued: 2022
    edition: [First edition].
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource (1 video file (1 hr., 13 min.)) : sound, color
  abstract: Create from scratch AAA quality game/film scene in Unreal Engine 5 in just a few hours. A precise walkthrough of the process of creating an amazing scene from idea to final composition and rendering. About This Video Create a complete 3D environment from scratch using Unreal Engine with asset files No matter what field you are in--games or films--you will be able to create stunning 3D scenes easily Master how to use Quixel Megascans library and how to think and get inspired to create beautiful scenes In Detail Unreal Engine is the world's most open and advanced real-time 3D creation tool for photoreal visuals and immersive experiences. It is free to use for creating linear content like films, and for custom and internal projects. It's also free in many cases for game development. Unreal Engine is a complete suite of creation tools for game development, architectural and automotive visualization, linear film and television content creation, broadcast and live event production, training and simulation, and other real-time applications. In this course, you will start by looking at how to generate ideas. After that, you will see the basic idea behind blocking out your scene. Next, you will learn how to use Quixel Megascans in Unreal Engine 5, set up great lightning, atmosphere, fog, and more. Finally, you will be rendering a final image from Unreal Engine 5. By the end of the course, you will be confident enough to use Unreal Engine to create environment design. You will be able to create a complete 3D environment from scratch and master how to use Quixel Megascans library and how to think and get inspired to create beautiful scenes. No matter what field you are in--games or films--you will be able to create stunning 3D scenes after completing this course. Note: The asset files are included with this course; just note that the Ray and R2D2 models are with a non-commercial license, and you can't use those models in a commercial project, just for personal use only. Audien…
  note: Ivan Yosifov, presenter.
  subject:
    topic: Computer games
    topic: Programming
  subject:
    topic: UnrealScript (Computer program language)
  subject:
    topic: Computer programming
  subject:
    topic: Computer games
    topic: Programming
  subject:
    topic: Computer programming
  subject:
    topic: UnrealScript (Computer program language)
  classification: QA76.76.C672
  classification: 794.8/1526
  identifier: 9781804610435
  identifier: 1804610437
  identifier: 9781804610435 O'Reilly Media
  identifier: https://proxy.library.tamu.edu/login
  record info:
    record content source: ORMDA
    record creation date: 220824
    record change date: 20260128185258.7
    record identifier: in00004672071
    language of cataloging:
      language term: eng