Zune game development using XNA 3.0 /

XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller sc...

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Bibliographic Details
Main Author: Waters, Dan
Other Authors: DeSeranno, Shane (Reviewer)
Format: eBook
Language:English
Published: Berkeley, Calf. : Apress, ©2009.
Series:Expert's voice in XNA.
Subjects:
Online Access:Connect to the full text of this electronic book
Description
Summary:XNA 3.0 brings you the ability to create games that will run not just on the PC and Xbox 360, but also on the Zune mobile device. While creating games for Zune is, in many ways, similar to working on the other platforms, it also presents its own unique set of challenges and opportunities. Smaller screens, limited storage, and less processing power all affect the way you need to think about designing and implementing your games. Zune Game Development Using XNA 3.0 is a comprehensive book that will guide you through the many aspects of XNA game development and their specific implementations on t.
Physical Description:1 online resource (xxv, 405 pages) : illustrations
ISBN:9781430218623
1430218622