Waters, D., & DeSeranno, S. (2009). Zune game development using XNA 3.0. Apress.
Chicago Style (17th ed.) CitationWaters, Dan, and Shane DeSeranno. Zune Game Development Using XNA 3.0. Berkeley, Calf.: Apress, 2009.
MLA (9th ed.) CitationWaters, Dan, and Shane DeSeranno. Zune Game Development Using XNA 3.0. Apress, 2009.
Warning: These citations may not always be 100% accurate.