Connected play : tweens in a virtual world /
"Millions of children visit virtual worlds every day. In such virtual play spaces as Habbo Hotel, Toontown, and Whyville, kids chat with friends from school, meet new people, construct avatars, and earn and spend virtual currency. In 'Connected Play', Yasmin Kafai and Deborah Fields i...
| Main Authors: | , |
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| Format: | eBook |
| Language: | English |
| Published: |
Cambridge, Massachusetts :
The MIT Press,
[2013]
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| Series: | The John D. and Catherine T. MacArthur Foundation series on digital media and learning
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
| Summary: | "Millions of children visit virtual worlds every day. In such virtual play spaces as Habbo Hotel, Toontown, and Whyville, kids chat with friends from school, meet new people, construct avatars, and earn and spend virtual currency. In 'Connected Play', Yasmin Kafai and Deborah Fields investigate what happens when kids play in virtual worlds, how this matters for their offline lives, and what this means for the design of educational opportunities in digital worlds." |
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| Physical Description: | 1 online resource. |
| ISBN: | 9781461947974 1461947979 1299988342 9781299988347 9780262317849 0262317842 9780262317856 0262317850 9780262317832 0262317834 |
| DOI: | 10.7551/mitpress/9804.001.0001 |