Mathematics education for a new era : video games as a medium for learning /
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| Format: | eBook |
| Language: | English |
| Published: |
Natick, Mass. :
A.K. Peters,
2011.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- 1. State of play
- 2. Street smarts
- 3. The perfect medium
- 4. Euclid would have taught math this way
- 5. What is 'doing mathematics' anyway?
- 6. Mathematical proficiency : a new focus in mathematics education
- 7. The key features of gaming
- 8. Mathematics education and Gee's 36 video game learning principles
- 9. Developing mathematical proficiency in a video game
- 10. Building a successful math ed video game
- 11. Algebra and beyond
- 12. A new pedagogy.