Mathematics education for a new era : video games as a medium for learning /

Bibliographic Details
Main Author: Devlin, Keith J. (Author)
Corporate Author: Taylor & Francis
Format: eBook
Language:English
Published: Natick, Mass. : A.K. Peters, 2011.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • 1. State of play
  • 2. Street smarts
  • 3. The perfect medium
  • 4. Euclid would have taught math this way
  • 5. What is 'doing mathematics' anyway?
  • 6. Mathematical proficiency : a new focus in mathematics education
  • 7. The key features of gaming
  • 8. Mathematics education and Gee's 36 video game learning principles
  • 9. Developing mathematical proficiency in a video game
  • 10. Building a successful math ed video game
  • 11. Algebra and beyond
  • 12. A new pedagogy.