An integrated introduction to computer graphics and geometric modeling /
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| Corporate Authors: | , |
| Format: | eBook |
| Language: | English |
| Published: |
Boca Raton, FL :
CRC Press, an imprint of Taylor and Francis,
2009.
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| Edition: | First edition. |
| Series: | Chapman & Hall/CRC computer graphics, geometric modeling, and animation series.
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| Subjects: | |
| Online Access: | Connect to the full text of this electronic book |
Table of Contents:
- part Part I: Two-Dimensional Computer Graphics: From Common Curves to Intricate Fractals
- chapter 1 Turtle Graphics
- chapter 2 Fractals from Recursive Turtle Programs
- chapter 3 Some Strange Properties of Fractal Curves
- chapter 4 Af?ne Transformations
- chapter 5 Af?ne Geometry: A Connect-the-Dots Approach to Two-Dimensional Computer Graphics
- chapter 6 Fractals from Iterated Function Systems
- chapter 7 The Fixed-Point Theorem and Its Consequences
- chapter 8 Recursive Turtle Programs and Conformal Iterated Function Systems
- part Part II: Mathematical Methods for Three-Dimensional Computer Graphics
- chapter 9 Vector Geometry: A Coordinate-Free Approach
- chapter 10 Coordinate Algebra
- chapter 11 Some Applications of Vector Geometry
- chapter 12 Coordinate-Free Formulas for Af?ne and Projective Transformations
- chapter 13 Matrix Representations for Af?ne and Projective Transformations
- chapter 14 Projective Space versus the Universal Space of Mass-Points
- chapter 15 Quaternions: Multiplication in the Space of Mass-Points
- part Part III: Three-Dimensional Computer Graphics: Realistic Rendering
- chapter 16 Color and Intensity
- chapter 17 Recursive Ray Tracing
- chapter 18 Surfaces I: The General Theory
- chapter 19 Surfaces II: Simple Surfaces
- chapter 20 Solid Modeling
- chapter 21 Shading
- chapter 22 Hidden Surface Algorithms
- chapter 23 Radiosity
- part Part IV: Geometric Modeling: Freedom Curves and Surfaces
- chapter 24 Bezier Curves and Surfaces
- chapter 25 Bezier Subdivision
- chapter 26 Blossoming
- chapter 27 B-Spline Curves and Surfaces
- chapter 28 Knot Insertion Algorithms for B-Spline Curves and Surfaces
- chapter 29 Subdivision Matrices and Iterated Function Systems
- chapter 30 Subdivision Surfaces
- chapter Further Readings.