An integrated introduction to computer graphics and geometric modeling /

Bibliographic Details
Main Author: Goldman, Ronald (Author)
Corporate Authors: Taylor & Francis, Taylor and Francis
Format: eBook
Language:English
Published: Boca Raton, FL : CRC Press, an imprint of Taylor and Francis, 2009.
Edition:First edition.
Series:Chapman & Hall/CRC computer graphics, geometric modeling, and animation series.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • part Part I: Two-Dimensional Computer Graphics: From Common Curves to Intricate Fractals
  • chapter 1 Turtle Graphics
  • chapter 2 Fractals from Recursive Turtle Programs
  • chapter 3 Some Strange Properties of Fractal Curves
  • chapter 4 Af?ne Transformations
  • chapter 5 Af?ne Geometry: A Connect-the-Dots Approach to Two-Dimensional Computer Graphics
  • chapter 6 Fractals from Iterated Function Systems
  • chapter 7 The Fixed-Point Theorem and Its Consequences
  • chapter 8 Recursive Turtle Programs and Conformal Iterated Function Systems
  • part Part II: Mathematical Methods for Three-Dimensional Computer Graphics
  • chapter 9 Vector Geometry: A Coordinate-Free Approach
  • chapter 10 Coordinate Algebra
  • chapter 11 Some Applications of Vector Geometry
  • chapter 12 Coordinate-Free Formulas for Af?ne and Projective Transformations
  • chapter 13 Matrix Representations for Af?ne and Projective Transformations
  • chapter 14 Projective Space versus the Universal Space of Mass-Points
  • chapter 15 Quaternions: Multiplication in the Space of Mass-Points
  • part Part III: Three-Dimensional Computer Graphics: Realistic Rendering
  • chapter 16 Color and Intensity
  • chapter 17 Recursive Ray Tracing
  • chapter 18 Surfaces I: The General Theory
  • chapter 19 Surfaces II: Simple Surfaces
  • chapter 20 Solid Modeling
  • chapter 21 Shading
  • chapter 22 Hidden Surface Algorithms
  • chapter 23 Radiosity
  • part Part IV: Geometric Modeling: Freedom Curves and Surfaces
  • chapter 24 Bezier Curves and Surfaces
  • chapter 25 Bezier Subdivision
  • chapter 26 Blossoming
  • chapter 27 B-Spline Curves and Surfaces
  • chapter 28 Knot Insertion Algorithms for B-Spline Curves and Surfaces
  • chapter 29 Subdivision Matrices and Iterated Function Systems
  • chapter 30 Subdivision Surfaces
  • chapter Further Readings.