Cities, climate change and public health : building human resilience to climate change at the local level /

Bibliographic Details
Main Author: Kim, Ella Jisun (Author)
Format: eBook
Language:English
Published: London : Anthem Press, 2020.
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Cover
  • Front Matter
  • Half-title
  • Title page
  • Copyright information
  • Dedication
  • Table of Contents
  • List of Figures and Tables
  • Acknowledgments
  • Chapters 1-8
  • Chapter 1 Introduction
  • The Frames and Games Research Project
  • Introducing the Book
  • Chapter 2 Cities, Climate Change, and Public Health
  • Health Impacts of Climate Change
  • Planning for and Managing the Health Impacts of Climate Change
  • Two exemplars
  • Conclusion
  • Chapter 3 Collective Climate Adaptation at the Local Level
  • Planned Adaptation to Climate Change
  • Barriers to Climate Adaptation at the Local Level
  • Framing the Policy Challenge
  • Collective Planning and Policymaking for Climate Change
  • Conclusion
  • Chapter 4 Framing Climate Change as a Public Health Issue
  • Issue Framing and Public Opinion
  • Frames and Climate Change
  • Framing Climate Change as a Public Health Issue
  • Research Process
  • Expected results
  • Results
  • Thoughts on the efficacy of the public health frame
  • Conclusion
  • Chapter 5 Role-Play Simulations
  • Serious Games and Climate Change
  • A Role-Play Simulation on the Health Impacts of Climate Change
  • Research Process
  • Expected results
  • Results
  • Role-play simulation outcomes
  • Themes from the debriefings: Connecting game results to real-life situations
  • Group decision-making success factors
  • Shifts in climate knowledge, affect, and behavior after playing the game
  • Shifts in knowledge, affect, and behavior by political viewpoint
  • Different types of learning in the role-play simulation
  • Shifts in local climate adaptation policy priorities
  • Shifts in preferred policy approaches to manage local climate risks
  • Inside the role-play simulation experience
  • Conclusion
  • Chapter 6 Digital Games
  • The Promise of Digital Games
  • Digital Games and Climate Change
  • A Digital Game on the Health Impacts of Climate Change
  • Research Process
  • Expected results
  • Results
  • Shifts in climate knowledge, affect, and behavior after playing the game
  • Shifts in knowledge, affect, and behavior by political viewpoint
  • Different types of learning in the digital game
  • Shifts in local climate adaptation policy priorities
  • Proactive learning
  • Themes from citizen input: Connecting game results to real-life situations
  • Inside the digital game experience
  • Conclusion
  • Chapter 7 Role-Play Simulations Versus Digital Games
  • Demographics
  • Attitudinal Changes
  • Attitudinal changes by political viewpoint
  • Different Types of Learning
  • Relative Advantages and Disadvantages of Game Format
  • Chapter 8 Discussion and Policy Recommendations
  • Framing Climate Change as a Public Health Issue
  • Face-to-Face Role-Play Simulations
  • Digital Games
  • Face-to-Face Role-Play Simulations versus Digital Games
  • Policy Recommendations