Universal Access in Human-Computer Interaction. Design Approaches and Supporting Technologies : 14th International Conference, UAHCI 2020, Held as Part of the 22nd HCI International Conference, HCII 2020, Copenhagen, Denmark, July 19-24, 2020, Proceedings, Part I /

This two-volume set of LNCS 12188 and 12189 constitutes the refereed proceedings of the 14th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2020, held as part of the 22nd International Conference, HCI International 2020, which took place in Copenhagen, Denmark, in...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Antona, Margherita (Editor), Stephanidis, Constantine (Editor)
Format: eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2020.
Edition:1st ed. 2020.
Series:Information Systems and Applications, incl. Internet/Web, and HCI ; 12188
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Universal Design of ICT: A Historical Journey from Specialized Adaptations towards Designing for Diversity
  • From Accessible Interfaces to Useful and Adapted Interactions
  • Integrated Assistive Auxiliary System - Developing Low Cost Assistive Technology to Provide Computational Accessibility for Disabled People
  • Co-creating Persona Scenarios with Diverse Users Enriching Inclusive Design
  • Construction of an Inexpensive Eye Tracker for Social Inclusion and Education
  • Understanding Organizations through Systems Oriented Design: Mapping Critical Intervention Points for Universal Design
  • Process Modelling (BPM) in Healthcare - Breast Cancer Screening
  • Brain-Computer Interfaces for Communication in Severe Acquired Brain Damage: Challenges and Strategies in Clinical Research and Development
  • Evaluating Hands-on and Hands-free Input Methods for a Simple Game
  • Affective Communication Enhancement System for Locked-In Syndrome Patients
  • Perceived Midpoint of the Forearm
  • User Interfaces in Dark Mode During Daytime - Improved Productivity or Just Cool-Looking?
  • Usability Evaluation of Short Dwell-time Activated Eye Typing Techniques
  • A Comparative Study of Three Sudoku Input Methods for Touch Displays
  • QB-Gest: Qwerty Bimanual Gestural Input for Eyes-free Smartphone Text Input
  • Exploring WAI-Aria Techniques to Enhance Screen Reader Interaction: The Case of a Portal for Rating Accessibility of Cultural Heritage Sites
  • Impact of Sentence length on the Readability of Web for Screen Reader Users
  • Towards Universal Accessibility on the Web: Do Grammar Checking Tools Improve Text Readability?
  • Investigating the Effect of Adding Visual Content to Textual Search Interfaces on Accessibility of Dyslexic Users
  • A Comparative Study of Accessibility and Usability of Norwegian University Websites for Screen Reader Users Based on User Experience and Automated Assessment
  • Usability of User-centric Mobile application design from Visually Impaired People's Perspective
  • Large Scale Augmented Reality for Collaborative Environments
  • Walking Support for Visually Impaired Using AR/MR and Virtual Braille Block
  • Effect of Background Element Difference on Regional Cerebral Blood Flow while Viewing Stereoscopic Video Clips
  • Dementia: I Am Physically Fading. Can Virtual Reality Help? Physical Training for People with Dementia in Confined Mental Health Units
  • A Virtual Rehabilitation System for Occupational Therapy with Hand Motion Capture and Force Feedback -Implementation with Vibration Motor
  • iVision: An Assistive System for the Blind based on Augmented Reality and Machine Learning
  • Relationship between Eye Movements and Individual Differences in Motion Sickness Susceptibility While Viewing Stereoscopic Movies under Controlled Consciousness
  • HoloPrognosis - An AR-based Serious Exercise Game for Early Stage Parkinson's Disease Patients
  • A Feasibility Study on the Application of Virtual Reality Technology for the Rehabilitation of Upper Limbs after Stroke
  • Usable and Accessible Robot Programming System for People Who are Visually Impaired
  • Lego Robots in Puppet Play for Children with Cerebral Palsy
  • Being Aware of One's Self in the Auto-Generated Chat with a Communication Robot
  • Voice User Interfaces for Service Robots: Design Principles and Methodology
  • Robotic Cane for the Visually Impaired.