Advances in Computer Graphics : 38th Computer Graphics International Conference, CGI 2021, Virtual Event, September 6-10, 2021, Proceedings /

This book constitutes the refereed proceedings of the 38th Computer Graphics International Conference, CGI 2021, held virtually in September 2021. The 44 full papers presented together with 9 short papers were carefully reviewed and selected from 131 submissions. The papers are organized in the foll...

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Bibliographic Details
Corporate Author: SpringerLink (Online service)
Other Authors: Magnenat-Thalmann, Nadia (Editor), Interrante, Victoria (Editor), Thalmann, Daniel (Editor), Papagiannakis, George (Editor), Sheng, Bin (Editor), Kim, Jinman (Editor), Gavrilova, Marina (Editor)
Format: eBook
Language:English
Published: Cham : Springer International Publishing : Imprint: Springer, 2021.
Edition:1st ed. 2021.
Series:Image Processing, Computer Vision, Pattern Recognition, and Graphics ; 13002
Subjects:
Online Access:Connect to the full text of this electronic book
Table of Contents:
  • Computer Animation
  • Temporal Parameter-free Deep Skinning of Animated Meshes
  • The impact of animations in the perception of a simulated crowd
  • Computer Vision
  • Virtual haptic system for shape recognition based on local curvatures
  • Stable Depth Estimation within Consecutive Video Frames
  • Progressive Multi-Scale Reconstruction for Guided Depth Map Super-Resolution via Deep Residual Gate Fusion Network
  • SE_EDNet: A Robust Manipulated Faces Detection Algorithm
  • PointCNN-based Individual Tree Detection Using LiDAR Point Clouds
  • Variance weight distribution network based Noise Sample Learning for Robust Person Re-identification
  • Monocular Dense SLAM with Consistent Deep Depth Prediction
  • Sketch-based 3D Garment Generation with Shape-adapted
  • Geometric Computing
  • Light-Weight Multi-View Topology Consistent Facial Geometry and Reflectance Capture
  • Real-Time Fluid Simulation with Atmospheric Pressure Using Weak Air Particles
  • Human Poses and Gestures
  • Reinforcement Learning for Quadruped Locomotion
  • Partially Occluded Skeleton Action Recognition based on Multi-stream Fusion Graph Convolutional Networks
  • Social-Scene-Aware Generative Adversarial Networks for Pedestrian Trajectory Prediction
  • Image Processing
  • Cecid Fly Defect Detection in Mangoes using Object Detection Frameworks
  • Twin-Channel Gan: Repair Shape with Twin -Channel Generative Adversarial Network and Structural Constraints
  • CoPaint: Guiding Sketch Painting with Consistent Color and Coherent Generative Adversarial Networks
  • Multi-Stream Fusion Network for Multi-Distortion Image Super-Resolution
  • Generative Face Parsing Map Guided 3D Face Reconstruction Under Occluded Scenes
  • Compact Double Attention Module Embedded CNN for Palmprint Recognition
  • M2M: Learning to Enhance Low-light Image from Model to Mobile FPGA
  • Character Flow Detection and Rectification for Scene Text Spotting
  • A Deep Learning Method for 2D Image Stippling
  • Medical Imaging
  • In Silico Heart Versatile Graphical Interface with Systole and Diastole Phases Customizable for Diversified Arrhythmias Simulations
  • ADD-Net:Attention U-Net with Dilated Skip Connection and Dense Connected Decoder for Retinal Vessel Segmentation
  • BDFNet: Boundary-assisted and Discriminative Feature Extraction Network for COVID-19 Lung Infection Segmentation
  • A Classification Network for Ocular Diseases Based on Structure Feature and Visual Attention
  • Physics-based Simulation
  • DSNet: Dynamic skin deformation prediction by Recurrent Neural Network
  • Curvature Analysis of Sculpted Hair Meshes for Hair Guides Generation
  • Synthesizing Human Faces with Local Weight Autoencoder
  • CFMNet: Coarse-to-Fine Cascaded Feature Mapping Network for Hair Attribute Transfer
  • Rendering and Textures
  • Dynamic Shadow Synthesis Using Silhouette Edge Optimization
  • DDISH-GI: Dynamic Distributed Spherical Harmonics Global Illumination
  • Simplicity Driven Edge Refinement and Color Reconstruction in Image Vectorization
  • Temporal-Consistency-Aware Video Color Transfer
  • An improved advancing-front-Delaunay method for triangular mesh generation
  • Robotics and Vision
  • The use of a social robot in elderly home for recreational activities
  • Resilient Navigation among dynamic agents with hierarchical reinforcement learning
  • Visual Analytics
  • MeshChain: Secure 3D model and intellectual property management powered by blockchain technology
  • Image emotion analysis based on the distance relation of emotion categories via deep metric learning
  • How much do we perceive geometric features, personalities and emotions in avatars?
  • High-Dimensional Dataset Simplification by Laplace-Beltrami Operator
  • VR/AR
  • Characterizing Visual Acuity in the use of Head Mounted Displays
  • Effects of Different Proximity-based Feedback on Virtual Hand Pointing in Virtual Reality
  • Virtual Scenes Construction Promotes Traditional Chinese Art Preservation
  • A Preliminary Work: Mixed Reality-integrated Computer-aided Surgical Navigation System for Paranasal Sinus Surgery using Microsoft HoloLens 2
  • Engage
  • Algorithms for multi-conditioned conic fitting in Geometric algebra for conics
  • Special affine Fourier transform for space-time algebra signals
  • On Explicit Formulas for Characteristic Polynomial Coefficients in Geometric Algebras
  • Unified Expression Framework of Geodetic Stations Based on Conformal Geometric Algebra
  • Never 'Drop the Ball' in the Operating Room: An efficient hand-based VR HMD controller interpolation algorithm, for collaborative, networked virtual environments
  • The Rules of 4-dimensional Perspective.