rdf-syntax-grammar
mods:
  schema location: http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
  title info:
    title: Pro Android 4
  name:
    name part: MacLean, Dave
    role:
      role term: creator
    role:
      role term: author.
  name:
    name part: Komatineni, Satya
    role:
      role term: author.
  name:
    name part: Safari, an O'Reilly Media Company
  type of resource: text
  genre: Electronic books.
  origin info:
    place:
      place term: xx
    date issued: 2012
    edition: 1st edition.
    issuance: monographic
  language:
    language term: eng
  physical description:
    form: remote
    extent: 1 online resource (1020 pages)
  abstract: Pro Android 4 shows you how to build real-world and fun mobile apps using the new Android SDK 4 (Ice Cream Sandwich), which unifies Gingerbread for smartphones, Honeycomb for tablets and augments further with Google TV and more. This Android 4 book updates the best selling Pro Android 3 and covers everything from the fundamentals of building apps for embedded devices, smartphones, and tablets to advanced concepts such as custom 3D components, multi-tasking, sensors/augmented reality, better accessories support and much more. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 4, including the improved user interface across all Android platforms, integration with services, and more. After reading this definitive tutorial and reference, you gain the knowledge and experience to create stunning, cutting-edge Android 4 apps that can make you money, while keeping you agile enough to respond to changes in the future. What you'll learn How to use Android 4 to build Java-based mobile apps for Android smartphones and tablets How to build irresistible standard and custom User Interfaces and User Experiences (UI and UX) across Android devices How to populate your application with data from data sources, using Content Providers How to create 3D graphics with OpenGL and custom components How to build multimedia and game apps using Android's media APIs and OpenGL How to use Android's location-based services, network-based services, and security How to use new Android features, such as Fragments and the ActionBar Who this book is for This book is for professional software engineers and programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inh…
  note: MacLean, Dave.
  note: Electronic resource.
  note: Electronic reproduction. Boston, MA : Safari, Available via World Wide Web. 2012.
  note: Mode of access: World Wide Web.
  identifier: 9781430239307
  identifier: 1430239301
  identifier: https://proxy.library.tamu.edu/login
  record info:
    record creation date: 060613
    record change date: 20260128222745.8
    record identifier: in00004261295