Sams Teach Yourself Game Programming in 24 Hours /

Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buff...

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Bibliographic Details
Main Author: Morrison, Michael (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Sams, 2002.
Edition:1st edition.
Subjects:
Online Access:Connect to this electronic resource
Description
Summary:Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games.
Item Description:Electronic resource.
Physical Description:1 online resource (512 pages)
Format:Mode of access: World Wide Web.