Sams Teach Yourself Game Programming in 24 Hours /
Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buff...
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| Format: | eBook |
| Language: | English |
| Published: |
Sams,
2002.
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| Edition: | 1st edition. |
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| Online Access: | Connect to this electronic resource |
| Summary: | Sams Teach Yourself Game Programming in 24 Hours demystifies game programming by providing clear, practical lessons using C/C++, the industry standard in game programming. The book focuses on the Windows API to construct games for the Windows platform and discusses game theory, including double-buffered graphics, sprite animation, and digitized sound effects and music. A fully functional game engine provides readers with the ability to create their own future games. |
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| Item Description: | Electronic resource. |
| Physical Description: | 1 online resource (512 pages) |
| Format: | Mode of access: World Wide Web. |