Real-Time Rendering, Fourth Edition, 4th Edition /
Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses curren...
| Main Authors: | , , |
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| Corporate Author: | |
| Format: | eBook |
| Language: | English |
| Published: |
A K Peters/CRC Press,
2018.
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| Edition: | 4th edition. |
| Subjects: | |
| Online Access: | Connect to this electronic resource |
| Summary: | Thoroughly updated, this fourth edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and o |
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| Item Description: | Electronic resource. |
| Physical Description: | 1 online resource (1198 pages) |
| Format: | Mode of access: World Wide Web. |