Shpigor, I. (2018). Practical Video Game Bots: Automating Game Processes using C++, Python, and AutoIt (1st edition.). Apress.
Chicago Style (17th ed.) CitationShpigor, Ilya. Practical Video Game Bots: Automating Game Processes Using C++, Python, and AutoIt. 1st edition. Apress, 2018.
MLA (9th ed.) CitationShpigor, Ilya. Practical Video Game Bots: Automating Game Processes Using C++, Python, and AutoIt. 1st edition. Apress, 2018.
Warning: These citations may not always be 100% accurate.