Physically Based Shader Development for Unity 2017 : Develop Custom Lighting Systems /
Benefit from the latest rendering tech developments, currently covered only in papers and talks from Siggraph, in a way any developer or technical artist using Unity can take advantage of. This book starts by introducing how shader programming works in general, the common principles of different pla...
| Main Author: | Doppioslash, Claudia (Author) |
|---|---|
| Corporate Author: | Safari, an O'Reilly Media Company |
| Format: | eBook |
| Language: | English |
| Published: |
Apress,
2017.
|
| Edition: | 1st edition. |
| Subjects: | |
| Online Access: | Connect to this electronic resource |
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