APA (7th ed.) Citation

Doppioslash, C. (2017). Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems (1st edition.). Apress.

Chicago Style (17th ed.) Citation

Doppioslash, Claudia. Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems. 1st edition. Apress, 2017.

MLA (9th ed.) Citation

Doppioslash, Claudia. Physically Based Shader Development for Unity 2017: Develop Custom Lighting Systems. 1st edition. Apress, 2017.

Warning: These citations may not always be 100% accurate.