http://www.loc.gov/mods/v3 http://www.loc.gov/standards/mods/v3/mods-3-2.xsd
Emerging techniques and applications for blended learning in K-20 classrooms
Section 1. Blended education: technology frameworks, design, and development. Chapter 1. Questioning prompts to examine blended PK-20 learning environments ; Chapter 2. Building a conceptual relational model among blended learning aspects in K-20 education ; Chapter 3. Cybernetic model by blended learning using technological applications about mathematics in higher education -- Section 2. Innovative techniques and strategies in blended education. Chapter 4. Cooperative learning as a blended learning strategy: a conceptual overview ; Chapter 5. The gamification of Code: programming through play in blended classrooms ; Chapter 6. How cloud frameworks support blended learning environments ; Chapter 7. Increase engagement and learning: blend in the visuals, memes, and gifs for online content -- Section 3. Blended learning and 21st century skills. Chapter 8. Blended learning for critical thinking skill training ; Chapter 9. Communication with the blended student ; Chapter 10. Innovation in civic education: preparing citizens for a modern world ; Chapter 11. Inside the flip: activities and motivations in flipped classrooms -- Section 4. Blended learning: professional development and support. Chapter 12. Immersing future middle-level science educators in a blended learning environment ; Chapter 13. Supervisors' perceptions of blended approach for graduate thesis supervision: the case of Kenyatta University ; Chapter 14. Transcending barriers towards effective blended learning horizons.
Lydia Kyei-Blankson, Esther Ntuli, and Mohamed A. Nur-Awaleh, editors.
Includes bibliographical references and index.
Advances in educational technologies and instructional design